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Skollorn

Skollorn

Fenris Labs · Fenris Labs · Apr 23, 2026
Indie Strategy
Delayed observation Observed
0
Last tracked
4
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Skollorn - Steam Charts & Historical Stats

Sköllorn is a fast-paced, minimalist RTS where the map itself is your weapon. Explore historical player activity and pricing for Skollorn. Player-count data was last observed Sep 27, 2026.

Price
$6.99
Genre
Indie
Developer
Fenris Labs

Skollorn player count and price summary

Current players
Unavailable
All-time peak
4
24-hour player change
Unavailable
Current US price
$6.99

Player count last observed . Values marked unavailable are not estimated.

All-Time Peak

4
Aug 2026

Estimated Owners

0 .. 20,000
Estimate via SteamSpy

Game Insights

Buy Verdict

Wait — $6.99.

Wait for upcoming sale in ~3 days for potentially better pricing.

▬ ~3 days until next sale
Player count

Activity Heatmap

UTC+0 (Your Timezone)
4
Peak Activity
0
Avg Activity
45
Active Hours
80%
Sample coverage
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2 players · 1 samples
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Price History

Lowest Price
$4.89
Jul 2026 across all regions
Current Price
$6.99
US region

No Recent Price History

Price history data will appear here once more pricing information becomes available.

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Memory: 4 GB RAM
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
Pricing
Paid Game
$6.99 (USD)

Additional Information

Categories
Single-player Multi-player PvP Online PvP Co-op Online Co-op Steam Achievements Adjustable Text Size Custom Volume Controls Adjustable Difficulty Playable without Timed Input Steam Cloud Family Sharing
Supported Languages
English, Simplified Chinese

Current Pricing

💰
$6.99
Regular Price
Historical low: $4.89 (Jul 2026)

Additional Information

🏆 Achievements
43
total achievements
Featured:
Rising Commander
Fleet Commander
🇧🇷 DEJUS Rating
6
Brazilian rating
🇩🇪 Steam Germany
12
German classification
📦 DLC Available
1
downloadable content
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Sköllorn is a fast-paced, minimalist RTS where the map itself is your weapon. Sever supply lanes, forge new fronts, and wield one of five asymmetric commander doctrines across procedurally generated galaxies. Solo or up to 8-player skirmishes — no two wars are ever the same.

Detailed Description

Sköllorn is a minimalist, fast-paced real-time strategy game played on a galaxy of stars connected by lanes. Stars generate fleets automatically. Fleets only travel along the connections you control. There are no harvesters, no tech trees, no build orders — just your commander's doctrine, your chosen abilities, and the split-second decisions that decide who owns the void.

Choose a commander. Build a loadout of universal abilities. Then carve, link, sever, fortify, and overwhelm your opponents across procedurally generated galaxies until every other faction collapses against your might.

Singleplayer and Multiplayer

Up to 8 players. PvP, PvPvE, or co-op PvE. Asymmetric commanders mean every matchup is a different puzzle — a different game, really — and every match is a chance to see what new combinations of doctrines can do to a galaxy. Play with friends, drop into matches with randoms, or take on the AI solo.

Five Commanders. Five Doctrines.

Each Commander brings unique progression, passives, and a game-changing ultimate ability that fundamentally reshapes how you approach the galaxy.

Captain Miller — The Warden

A defensive powerhouse. Fortify your empire with Bastions and project localized SHIELDs over critical chokepoints to outlast the swarm. Your orders are to hold the line — and damn it, you will see it done.

Captain Emerald — The Conqueror

Relentless and aggressive. Trade defense for blistering fleet speed and crack entire clusters open with devastating NOVA detonations. Don't stop expanding. Take it all.

Quartermaster Alice — The Architect

A master of logistics. Chain linked Forges into self-reinforcing supply networks and stockpile a reserve no enemy can match. Hunker down, build up, then bury your foe in numbers.

Colonel Nyirs — The Voidwalker

Unbound by standard space lanes. Exploit Warp nodes and use the WARP ability to teleport massive armies across the map, striking where the enemy is thinnest and severing their lifelines from impossible angles.

Architect Revna — The Weaver

A patient strategist who weaves the galaxy itself into a single fabric. Stitch CONDUITs between your allied stars to permanently bind them into a shared unit pool — strength flowing freely from one end of your empire to the other. Her homeworld awakens as a Nexus, and her conduit pools run deeper than anyone else's. The web takes time. The web is unbreakable.

Persistent Progression

Win or lose, every battle earns you XP. Each Commander has a 10-level skill tree of permanent, account-wide upgrades — passive buffs, reduced cooldowns, and evolved abilities that twist their signature ultimate into something new. Customizing your loadout before the match begins is as important as the battle itself.

Game Modifiers

Toggle a deep set of modifiers to reshape every round.

  • Upgradable Stars unlock runaway production and fleet throughput.

  • Fog of War blacks out everything beyond your borders.

  • Home World turns starting planets into win-or-lose objectives.

  • Shifting Hyperlanes redraws the map mid-battle.

…and more. Every modifier dramatically changes how the game is played — and what kind of commander you'll need to be to win it.

The Galaxy is a Web

The battlefield is a web of celestial nodes, each generating fleets to feed your war machine. You cannot attack anywhere — you can only fight along the lanes that bind one star to another. Every map is procedurally generated, with topologies ranging from tight Grids and chaotic Scatter fields to sprawling Spirals, so the shape of every war is different.

But the web is not fixed.

Alongside your commander's signature ultimate, you bring two universal abilities drawn from a shared pool — your loadout for the match. They reshape the galaxy, supercharge your empire, and tear holes in the enemy's plan.

Reshape the Map

  • LINK — Forge a new lane between two distant stars to open a fresh front.

  • CUT — Sever an enemy lane to isolate clusters and starve their supply.

Empower Your Empire

  • BOOST — Instantly drop reinforcements onto an allied star.

  • BASTION — Convert an allied star into an entrenched fortress.

  • OVERDRIVE — Surge a star's production for a short, brutal window.

  • RECALL — Pull surplus units from across your empire to a single star.

Disrupt Your Enemy

  • FLARE — Strike an enemy or neutral star, vaporizing units on impact.

  • STASIS — Freeze an enemy star, locking down its output for ten seconds.

  • SIPHON — Divert half of an enemy star's production straight into your own.

  • MAGNETIZE — Force hostile fleets to direct to a specific star.

Build a fortress empire of Bastions. Snake a fragile tendril of supply at the enemy homeworld. Cut their backline and watch their armies starve. The map is yours to break.

Frequently Asked Questions

Is Skollorn worth buying right now?
Wait — $6.99. Wait for upcoming sale in ~3 days for potentially better pricing.
When does Skollorn go on sale?
Wait for upcoming sale in ~3 days for potentially better pricing.
Is Skollorn free to play?
Skollorn costs $6.99 on Steam.
What genre is Skollorn?
Skollorn is a Indie, Strategy game.
Who developed Skollorn?
Skollorn was developed by Fenris Labs and published by Fenris Labs.
What platforms does Skollorn support?
Available on Steam for Windows.