Shatterhold
Shatterhold - Steam Charts & Historical Stats
Idle survivor meets shared world. Explore historical player activity and pricing for Shatterhold. Player-count data was last observed Sep 28, 2026.
Shatterhold player count and price summary
- Current players
- Unavailable
- All-time peak
- 1
- 24-hour player change
- Unavailable
- Current US price
- $14.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 10 screenshots · 2 videos
Screenshots
Videos
Gameplay
Lore
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Wait for upcoming sale in ~2 days for potentially better pricing.
Activity Heatmap
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Price History
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3 or AMD equivalent
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible, 512MB VRAM
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel Core i5 or AMD equivalent
- Memory: 8 GB RAM
- Graphics: OpenGL 4.5 compatible, 2GB VRAM
- Network: Broadband Internet connection
- Storage: 1 GB available space
- OS: macOS 11+
- Processor: Intel Core i3 or AMD equivalent
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible, 512MB VRAM
- Network: Broadband Internet connection
- Storage: 500 MB available space
- OS: macOS 14+
- Processor: Intel Core i5 or AMD equivalent
- Memory: 8 GB RAM
- Graphics: OpenGL 4.5 compatible, 2GB VRAM
- Network: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu 20.04+
- Processor: Intel Core i3 or AMD equivalent
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatible, 512MB VRAM
- Network: Broadband Internet connection
- Storage: 500 MB available space
- OS: Ubuntu 22.04+
- Processor: Intel Core i5 or AMD equivalent
- Memory: 8 GB RAM
- Graphics: OpenGL 4.5 compatible, 2GB VRAM
- Network: Broadband Internet connection
- Storage: 1 GB available space
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
Idle survivor meets shared world. Your Hold produces resources 24/7. Your expeditions push back a fracturing reality. 25 regions. 8,000 zones. One world. Every player matters. Success and failure is shared by your entire region.
Detailed Description
Top-down idle survivor with a shared persistent world
Your Hold produces resources 24/7 - even while you sleep. Your expeditions push back a fracturing reality shared by every player on one living map.
Fight in Survivor Expeditions
Launch into top-down combat in Shatter Zones. Your weapon auto-fires - you dodge, position, and survive. Every 3 minutes a surge hits. Clear it for massive loot.
Extract or push deeper - after each surge, a portal opens. Leave safely with 100% rewards, or risk it for bigger payoffs. Die and you lose 25%.
6 weapons - from the piercing Shard Blade to the orbiting Warp Scythe 3 classes - Breaker (damage), Warden (tank), Drifter (speed) Upgrades between surges - choose from random power-ups each time
Build a Hold That Never Stops
Place 18 building types on a grid. Mines produce Shards. Wells produce Resonance. Turrets and Pylons auto-defend against creature attacks. Forges and Calibrators permanently boost your combat stats.
Your Hold runs 24/7. Come back after sleeping to thousands of resources waiting for you.
Extraction - Shard Mine, Resonance Well, Ether Condenser
Defense - Barrier Pylon, Warp Turret, Stabilizer Field, Watch Tower
Workshop - Forge (+damage), Calibrator (+dodge), Rune Bench (+projectiles)
Storage - Vaults and Silos for offline accumulation
Beacons - Trade Beacon (marketplace), Scout Beacon (+10% loot), Rally Banner (+15% production)
A World That Lives and Dies
25 regions. 8,000+ hex zones. One persistent map shared by every player.
The Shatter spreads while you're offline - consuming zones, spawning creatures, weakening regions. Your expeditions push it back. Every run you complete reclaims territory for your entire region.
Region health drops? The ground starts shaking in real time. Drop below 15%? A 48-hour collapse countdown begins. If it hits zero, everyone is evacuated. Buildings take 50% damage.
The stakes are shared. The consequences are real.
Multiplayer Surge Events
Every 30 minutes, a Shatter Surge erupts. Up to 20 players fight together in real-time co-op:
30-second lobby, then 8 minutes of escalating combat
At 6 minutes, the Colossus boss spawns
Win or lose, you earn rewards
Victory pushes back the Shatter for your entire region
Trade and Compete
Build a Trade Beacon to buy and sell on the regional marketplace. Climb 5 seasonal leaderboards:
Shatter Pushback
Expedition Depth
Hold Power
Trade Volume
Surge Hero
Key Features
Idle + Active - Hold works while you sleep, expeditions reward skill
Shared persistent world - 25 regions, 8,000+ zones, real consequences
Real-time co-op surges - 20-player multiplayer every 30 minutes
18 building types with adjacency bonuses and strategic placement
6 weapons, 3 classes - unlock and equip before each run
The world fights back - earthquakes, Shatter spread, region collapse
Seasonal leaderboards - regional and global rankings
Join the Keepers
The Shatterhold Discord is the hub for bug reports, patch notes, Hold build sharing, and Surge squad-ups. Every Keeper matters.