BonkCity
BonkCity - Steam Charts & Historical Stats
The label is buying up your city block, and they built a fake MC to replace the real ones. Explore historical player activity and pricing for BonkCity. Player-count data was last observed Sep 26, 2026.
BonkCity player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $4.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 5 screenshots · 1 videos
Screenshots
Videos
v2
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Activity Heatmap
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
No samples
0 players · 2 samples
No samples
No samples
No samples
0 players · 2 samples
No samples
No samples
0 players · 2 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
Price History
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit (version 1809 or later)
- Processor: Intel Core i3-3220 / AMD FX-4300 (Dual-core 3.0 GHz)
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 4000 / AMD Radeon HD 7470 / NVIDIA GeForce GT 730 — anything OpenGL 3.3 / DirectX 11 capable
- Storage: 200 MB available space
- Additional Notes: Internet connection required for online leaderboards. Single-player and local play work fully offline.
- Requires a 64-bit processor and operating system
- OS: Windows 10 / 11 64-bit
- Processor: Intel Core i5-6500 / AMD Ryzen 3 1200 (Quad-core 3.2 GHz)
- Memory: 4 GB RAM
- Graphics: Intel UHD 620 / AMD Radeon RX 550 / NVIDIA GeForce GTX 750 Ti or better
- Storage: 500 MB available space
- OS: macOS 11.0 Big Sur
- Processor: Intel Core i5 (Dual-core 2.0 GHz, 2014+) or Apple Silicon (M1)
- Memory: 4 GB RAM
- Graphics: Intel Iris / Iris Plus / Apple M1 integrated GPU
- Storage: 600 MB available space
- OS: macOS 13.0 Ventura or later
- Processor: Apple M1 / M2 / M3 (or Intel Core i7 2018+)
- Memory: 8 GB RAM
- Graphics: Apple Silicon GPU or AMD Radeon Pro 5300M
- Storage: 1000 GB available space
- Additional Notes: Apple Silicon strongly recommended — runs cool and fanless at 60 fps. Internet connection required for online leaderboards.
- OS: Ubuntu 22.04 LTS / SteamOS 3.5 / any 64-bit distro with kernel 5.15+ and glibc 2.28+
- Processor: Intel Core i3-3220 / AMD FX-4300 (Dual-core 3.0 GHz)
- Memory: 2 GB RAM
- Graphics: Intel HD 4000 / AMD Radeon HD 7470 / NVIDIA GeForce GT 730 with Mesa 20.0+ or proprietary driver (OpenGL 3.3)
- Storage: 200 MB available space
- Additional Notes: Native build. Runs on Wayland natively (crisp fractional scaling) with automatic X11 fallback. Internet connection required for online leaderboards; single-player works fully offline.
- OS: Ubuntu 24.04 LTS / SteamOS 3.5+ / current Arch or Fedora / Omarchy
- Processor: Intel Core i5-6500 / AMD Ryzen 3 1200 (Quad-core 3.2 GHz)
- Memory: 4 GB RAM
- Graphics: Mesa 23.0+ on integrated Vega / Iris Xe, or any discrete GPU released since 2016
- Storage: 500 MB available space
- Additional Notes: Steam Deck plays via Proton by default; the native Linux build targets desktop distros.
Additional Information
Current Pricing
Additional Information
Developer Analytics
Loading competitors...
About This Game
The label is buying up your city block, and they built a fake MC to replace the real ones. You're the one who wouldn't sign. A 90s hip-hop horde survivor: auto-fire weapons, stack drip, level mixtapes, and beat the Industry Plant.
Detailed Description
The block raised you. The cypher made you. Now a major record label wants to replace you. BonkCity has the spirit of legendary rougelike games like Vampire Survivors, MegaBonk and other legends of the auto-fire genre but in a casual, arcade quick play type of format.
BonkCity, mid-90s. The Industry has flooded your corner with posers biting your style, hired off-duty cops as private muscle, and put A&R suits on every stoop signing MCs to soul-killing deals. Their endgame is the Industry Plant — a focus-grouped, ghostwritten, label-built fake "MC" designed to bury the real scene. You're the MC who refused to sign. Survive the wave, work up the food chain, and take the fake down in person.
A run lasts 14 minutes. If you're good, it doesn't end there.
Weapons fire on their own — your job is everything else. Pick your lanes when you level, pop chests for drip, capture cell towers for permanent run buffs, and spend your dollars before you die, because you can't take them with you. At 3:00 an A&R suit named Turnpike Tony comes to scout you. At 14:00 the Industry Plant arrives with three phases and no respect. Beat him and you can cash out — or keep going into the Eternal Cypher, where the Industry sends its real heavyweights and survival turns into score.
Build your sound
4 playable MCs, each with their own movement and signature weapon — dash, lime-green scooter, skateboard, or a swarm of bees
17 weapons, from The Mic and Turntables to the Attack Dog and the Block Rocker
10 evolutions: pair the right weapon with the right gear and watch it become something rude
12 mixtapes, 30 drip items, 40 Rep Quests, and 10 Beef challenge runs that remix the rules
Four ways to play
Standard is the classic arcade run. The Daily Block gives everyone on Earth the same seed for 24 hours, one best run, one leaderboard. Endless removes the clock and keeps stacking difficulty. And every run produces a Bonk Code — a short string that encodes the seed, character, and loadout. Send it to a friend and they play your exact hand. Beating someone's run with their own cards is the purest trash talk there is.
Plays anywhere
Offline-first: the Daily map caches locally and scores submit when you reconnect. Full controller and keyboard/mouse support, remappable everything, scalable UI, colorblind-friendly silhouettes, optional screen-shake reduction.
Early Access
The whole core is in at day one: all four modes, the full arsenal, the boss, leaderboards, and Bonk Codes. During Early Access we're adding more weapons and evolutions, a second boss for Endless, and seasonal daily events. Built by 44G, a tiny team. No battle pass, no microtransactions — you buy it, you own it.
Content notice: stylized cartoon violence, no gore, no real-world branding. BonkCity is a tribute to an era.