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Snt Plan

Snt Plan

Sn兔子 · Sn兔子 · Jul 30, 2026
Casual Strategy Free To Play
Delayed observation Observed
6
Last tracked
9
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Snt Plan - Steam Charts & Historical Stats

Join me in the Snt Plan! Explore historical player activity and pricing for Snt Plan. Player-count data was last observed Sep 27, 2026.

Genre
Casual
Developer
Sn兔子

Snt Plan player count and price summary

Current players
Unavailable
All-time peak
9
24-hour player change
Unavailable
Current US price
Price unavailable

Player count last observed . Values marked unavailable are not estimated.

Last Tracked Players

6
change unavailable (24h)

All-Time Peak

9
Sep 2026

Estimated Owners

0 .. 20,000
Estimate via SteamSpy
Player count

Activity Heatmap

UTC+0 (Your Timezone)
9
Peak Activity
5
Avg Activity
59
Active Hours
35%
Sample coverage
Less Active
More Active
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Sun 📍
Sunday 0:00
No samples
Sunday 1:00
4 players · 1 samples
Sunday 2:00
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Sunday 3:00
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Sunday 4:00
8 players · 1 samples
Sunday 5:00
No samples
Sunday 6:00
No samples
Sunday 7:00
7 players · 1 samples
Sunday 8:00
No samples
Sunday 9:00
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Sunday 10:00
7 players · 1 samples
Sunday 11:00
No samples
Sunday 12:00
No samples
Sunday 13:00
7 players · 1 samples
Sunday 14:00
No samples
Sunday 15:00
No samples
Sunday 16:00
4 players · 1 samples
Sunday 17:00
No samples
Sunday 18:00
No samples
Sunday 19:00
5 players · 1 samples
Sunday 20:00
No samples
Sunday 21:00
No samples
Sunday 22:00
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Sunday 23:00
6 players · 1 samples
Mon
Monday 0:00
No samples
Monday 1:00
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Monday 2:00
7 players · 1 samples
Monday 3:00
No samples
Monday 4:00
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Monday 5:00
9 players · 1 samples
Monday 6:00
No samples
Monday 7:00
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Monday 8:00
6 players · 1 samples
Monday 9:00
No samples
Monday 10:00
7 players · 1 samples
Monday 11:00
No samples
Monday 12:00
No samples
Monday 13:00
No samples
Monday 14:00
7 players · 1 samples
Monday 15:00
No samples
Monday 16:00
No samples
Monday 17:00
4 players · 1 samples
Monday 18:00
No samples
Monday 19:00
No samples
Monday 20:00
No samples
Monday 21:00
4 players · 1 samples
Monday 22:00
No samples
Monday 23:00
No samples
Tue
Tuesday 0:00
4 players · 1 samples
Tuesday 1:00
No samples
Tuesday 2:00
No samples
Tuesday 3:00
6 players · 1 samples
Tuesday 4:00
No samples
Tuesday 5:00
No samples
Tuesday 6:00
7 players · 1 samples
Tuesday 7:00
No samples
Tuesday 8:00
6 players · 1 samples
Tuesday 9:00
No samples
Tuesday 10:00
No samples
Tuesday 11:00
6 players · 1 samples
Tuesday 12:00
No samples
Tuesday 13:00
No samples
Tuesday 14:00
No samples
Tuesday 15:00
7 players · 1 samples
Tuesday 16:00
No samples
Tuesday 17:00
No samples
Tuesday 18:00
5 players · 1 samples
Tuesday 19:00
No samples
Tuesday 20:00
No samples
Tuesday 21:00
4 players · 1 samples
Tuesday 22:00
No samples
Tuesday 23:00
No samples
Wed
Wednesday 0:00
No samples
Wednesday 1:00
4 players · 1 samples
Wednesday 2:00
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Wednesday 5:00
5 players · 1 samples
Wednesday 6:00
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Wednesday 7:00
3 players · 1 samples
Wednesday 8:00
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Wednesday 9:00
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Wednesday 10:00
4 players · 1 samples
Wednesday 11:00
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Wednesday 12:00
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Wednesday 13:00
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Wednesday 14:00
6 players · 1 samples
Wednesday 15:00
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Wednesday 16:00
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Wednesday 17:00
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Wednesday 18:00
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Wednesday 19:00
4 players · 1 samples
Wednesday 20:00
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Wednesday 21:00
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Wednesday 22:00
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Wednesday 23:00
4 players · 1 samples
Thu
Thursday 0:00
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Thursday 1:00
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Thursday 2:00
5 players · 1 samples
Thursday 3:00
No samples
Thursday 4:00
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Thursday 5:00
6 players · 1 samples
Thursday 6:00
No samples
Thursday 7:00
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Thursday 8:00
4 players · 1 samples
Thursday 9:00
No samples
Thursday 10:00
No samples
Thursday 11:00
5 players · 2 samples
Thursday 12:00
No samples
Thursday 13:00
No samples
Thursday 14:00
8 players · 1 samples
Thursday 15:00
5 players · 1 samples
Thursday 16:00
No samples
Thursday 17:00
5 players · 1 samples
Thursday 18:00
5 players · 1 samples
Thursday 19:00
No samples
Thursday 20:00
No samples
Thursday 21:00
4 players · 2 samples
Thursday 22:00
No samples
Thursday 23:00
No samples
Fri
Friday 0:00
3 players · 1 samples
Friday 1:00
6 players · 1 samples
Friday 2:00
No samples
Friday 3:00
6 players · 1 samples
Friday 4:00
6 players · 1 samples
Friday 5:00
No samples
Friday 6:00
6 players · 1 samples
Friday 7:00
4 players · 1 samples
Friday 8:00
No samples
Friday 9:00
5 players · 1 samples
Friday 10:00
5 players · 1 samples
Friday 11:00
No samples
Friday 12:00
7 players · 1 samples
Friday 13:00
5 players · 1 samples
Friday 14:00
No samples
Friday 15:00
No samples
Friday 16:00
4 players · 2 samples
Friday 17:00
No samples
Friday 18:00
No samples
Friday 19:00
No samples
Friday 20:00
4 players · 2 samples
Friday 21:00
No samples
Friday 22:00
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Friday 23:00
4 players · 2 samples
Sat
Saturday 0:00
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Saturday 1:00
No samples
Saturday 2:00
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Saturday 3:00
5 players · 1 samples
Saturday 4:00
No samples
Saturday 5:00
No samples
Saturday 6:00
4 players · 1 samples
Saturday 7:00
No samples
Saturday 8:00
No samples
Saturday 9:00
5 players · 1 samples
Saturday 10:00
No samples
Saturday 11:00
No samples
Saturday 12:00
5 players · 1 samples
Saturday 13:00
No samples
Saturday 14:00
No samples
Saturday 15:00
5 players · 1 samples
Saturday 16:00
No samples
Saturday 17:00
No samples
Saturday 18:00
4 players · 1 samples
Saturday 19:00
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Saturday 20:00
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Saturday 21:00
5 players · 1 samples
Saturday 22:00
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Saturday 23:00
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System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-6100, AMD FX-4300
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 510, AMD Radeon R5 Graphics
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: An internet connection and Steam are required.
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64 位
  • Processor: Intel Core i5-6500、AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050, AMD Radeon RX 460
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: An internet connection and Steam are required.
Pricing
Free to Play

Additional Information

Categories
Single-player Multi-player MMO PvP Online PvP In-App Purchases Family Sharing
Supported Languages
English, Simplified Chinese

Additional Information

🏆 Achievements
13
total achievements
Featured:
Enhance? Enhance!
Enhancement? What's That!
🇧🇷 DEJUS Rating
14
Brazilian rating
🇩🇪 Steam Germany
12
German classification
🆘 Support

Developer Analytics

Loading competitors...

About This Game

Join me in the Snt Plan!

Detailed Description

Hello, everyone! I'm Sn兔子, the developer of this project. If you have any suggestions, feedback, bug reports, or anything else, you're always welcome to contact me.

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[Special Notice]

The game is currently in a persistent-data testing phase (player progress will not be wiped).

The early-game tutorial is still incomplete. (Yes, the developer has already heard this complaint 9,999 times.)

If you have any questions, feel free to join one of the following community groups

Test participation reward items are available.

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[Trading System]

1. The game features a code-based provenance system. Every individual piece of equipment, item, and usable item has its own traceability code, and its drops, trades, uses, and other activity are recorded through this system.

2. The in-game Marketplace is now open, allowing players to trade freely with one another.

3. Player trading is supported, and Steam Community trading is now available. The seven-day listing restriction is not currently enabled.

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[Statement on Cheating, Botting, and Mass Alt-Account Farming]

Offline progression is not currently available. Combining large-scale botting with offline progression would make the entire system a complete joke.

This game supports free trade. Cheating, bots, and farming with alt accounts can never be eliminated completely, but we will minimize their impact as much as possible.

Players are responsible for any cheating or other prohibited activity performed through their accounts.

A new botting and alt-account detection system has been added. If an account or any associated account is identified as a bot or farming account, the player is responsible for the consequences of that activity.

If large-scale bot and alt-account farming cannot be brought under control, the game may later be divided into real-name-verified and non-real-name-verified servers.

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[Combat System]

Combat modes: Solo Mode and Party Mode

There are four combat types: Trials, Bosses, Battlefield, and Dungeons (not yet available).

1. Trials: A fast way to earn combat EXP. Auto Battle is available, and loot in Party Mode is distributed through loot rolls.

2. Bosses: Timed Bosses, Server-wide Bosses, and Scroll-Summoned Bosses.

Timed Bosses: Individually available to each player and refreshed after the player defeats the full set.

Server-wide Bosses: Shared by the entire server and refreshed after all of them have been defeated.

Scroll-Summoned Bosses: Boss encounters triggered by players using summon scrolls.

3. Battlefield: A deliberately bare-bones, text-based SLG combat mode. Players recruit forces, build their own Battlefield Team, and configure its troop types. Once the Town System is developed, obtaining Town Land will require combat through the Battlefield System.

4. Dungeons: Comprehensive combat content with a relatively wide range of rewards.

Special Notes:

1. Available quantities are automatically refreshed after each server maintenance.

2. Combat and action systems such as gathering and crafting can run at the same time.

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[Auto Battle]

1. Some Trials and Bosses support two options: Auto Battle and Manual Battle. New players receive one batch of 100 Auto Battle attempts when they begin the game.

2. The maximum number of Auto Battle attempts in a single batch can be permanently increased through the Tech System.

3. Some Bosses use powerful skills. Players must manually cast control skills, such as stuns, to interrupt them, or use brief invincibility skills to avoid the attack.

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[Profession System]

Three professions are currently available: Warrior, Archer, and Mage. Every profession has Regular Skills, Passive Skills, and Consumable Skills.

1. Profession Skill Types:

Regular Skills do not consume Off-hand Weapon materials when cast.

Passive Skills grant attribute bonuses while equipped.

Consumable Skills are more powerful, but casting them requires profession materials and consumes Off-hand Weapon materials.

2. A player's profession mastery level grants an additional Battlefield bonus based on its level coefficient.

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[Equipment System]

The game currently includes T1 (Beginner Series), T2 (Wood/Leather Series), T3 (Apprentice Series), T4 (Sacred Series) equipment, and Tier 1 accessories.

1. T1 and T2 equipment have fixed attributes, while T3 and T4 equipment have variable attributes. Reforge, Infusion, and gem sockets are available for T3 and T4 equipment.

2. Weapons and armor can be enhanced up to +20.

3. Accessories can only be upgraded to higher tiers and cannot be enhanced.

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[Enhancement System]

1. Enhancement is divided into Probability Enhancement and Guaranteed Two-into-One Enhancement.

Probability Enhancement uses a fixed progression formula. The success rate decreases by 5% per level: +1 has a 100% success rate, +2 has a 95% success rate, and so on. Enhancement Hammers can be used to improve the success rate, and tools can also be enhanced.

Guaranteed Two-into-One Enhancement combines two pieces of equipment with the same name and enhancement level for a guaranteed +1 enhancement level.

2. Enhancement materials can be either Enhancement Gems or a +0 item with the same name. The selected enhancement material is always consumed when used.

3. Enhancement protection can use either a Protection Gem or a +0 item with the same name. Protection is not consumed when enhancement succeeds. When enhancement fails:

With protection, the protection material is consumed and the enhancement level does not decrease.

Without protection, the enhancement level decreases by 1.

4. When equipment is upgraded to the next tier, 90% of its enhancement level is retained. For example: +10 T1 ---> +9 T2.

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[Gathering System]

1. Gathering has two modes: Normal Mode and Stamina Mode.

Normal Mode does not consume Stamina and has a base gathering time of 5 seconds.

Stamina Mode must be unlocked through the Tech System. Each action consumes Stamina and has a base gathering time of 3 seconds.

2. Players can equip gathering tools to improve efficiency, but doing so consumes tool durability.

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[Stamina System]

1. Players can restore Stamina by eating Food. Farm actions, as well as gathering and processing in Stamina Mode, consume Stamina.

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[Farm System]

1. The game cycles through Spring, Summer, Autumn, and Winter on a 12-hour cycle.

2. Crops are season-specific and can only be planted during their corresponding season.

3. One-click batch planting is currently available.

4. Additional land can be unlocked by exchanging Unit Land.

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[Tech System]

1. Tech is divided into Personal Tech and Server-wide Tech. Personal Tech belongs to each individual player, while Server-wide Tech requires players across the entire server to contribute materials to shared research.

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[Alchemy System]

1. The Alchemy - Gem System is now available. All eligible alchemy materials have Five Elements attributes. Players can combine materials through Alchemy for a chance to create Triangle-series Gems.

2. Alchemy has two modes: Recipe and Probability. Recipes are rare, and players must experiment with material ratios to discover the correct combinations.

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Frequently Asked Questions

Is Snt Plan free to play?
Yes, Snt Plan is free to play on Steam.
What genre is Snt Plan?
Snt Plan is a Casual, Strategy, Free To Play game.
Who developed Snt Plan?
Snt Plan was developed by Sn兔子 and published by Sn兔子.
What platforms does Snt Plan support?
Available on Steam for Windows.