A Possum's Favorite Game: A Weapon? A Monster? A Child.
A Possum's Favorite Game: A Weapon? A Monster? A Child. - Steam Charts & Historical Stats
After a receiving a distress call from a young male, officer Miriam Kelly is tasked to tend to the caller's residence to further investigate the reasoning behind it. Explore historical player activity and pricing for A Possum's Favorite Game: A Weapon? A Monster? A Child.. A current player-count observation is unavailable.
A Possum's Favorite Game: A Weapon? A Monster? A Child. player count and price summary
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Media gallery 5 screenshots · 4 videos
Screenshots
Videos
Footage_2.mp4
Footage_1.mp4
A Possum's Favorite Game: A Weapon? A Monster? A Child. Teaser
A Possum's Favorite Game Trailer
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-Bit
- Processor: Ryzen 3 1200 4-Core AM4 CPU
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 580 8GB
- DirectX: Version 11
- Storage: 3 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-Bit
- Processor: AMD Ryzen 5 5500 AM4 CPU
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 6700 10GB
- DirectX: Version 11
- Storage: 3 GB available space
Additional Information
*languages with full audio support
Additional Information
Developer Analytics
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About This Game
After a receiving a distress call from a young male, officer Miriam Kelly is tasked to tend to the caller's residence to further investigate the reasoning behind it.
Detailed Description
Miriam Kelly, September 30th 2008.
Case No. 829.
C.R.S 18-6-401
Found Footage: "A Weapon?
A Monster?
A Child."
Possible victim: Young distressed male- potentially aged 7-9.
Transcribed call:
Dispatcher: '911, what's your emergency?'
Caller: 'He did it again.'
Dispatcher: 'What?'
Caller: 'I don't think he likes me.'
Dispatcher: 'Oh-
(Dispatcher To Assistant: 'I have a young male here, potential C.R.S 18-6-401, Trace the call.')
Dispatcher: 'Alright sweetie, do you want to tell me what your name is?'
Caller: 'Matthew.'
Dispatcher: 'Alright Matt- Can I call you Matt?'
Caller: 'Yes.'
Dispatcher: 'Okay Matt, I need you to work with me okay? What happ-?'
Caller: 'Do bad people ever get punished?'
Dispatcher: 'Well, that's what we're here for, to get bad people punished.
Did someone bad punish you?'
Caller: '...'
Dispatcher: 'Matt I need you to-'
Caller: 'Why do people who don't do bad things, get punished?'
Dispatcher: 'Well, I think people -'
Caller: 'You don't know too do you?'
Dispatcher: 'Matt I think we-'
Dispatcher: 'Hello? Matthew?'
Call ends.
Miriam was tasked to tend to the caller's residence.
January 27th 2009:
Case declared closed, reason: Perpetrator not apprehended/not found and Miriam missing.
Revisit a distant, six-feet-deep buried childhood memory, as you, Miriam Kelly, find yourself woven into the Crawford's enigmatic sinister conundrum they call a home, in an immersive slow burn first-person experience. Traverse through various interactive puzzles to progress through the surreal liminal story that reels you in and never lets you off the hook, even after the credits roll.