TRUDGE
TRUDGE - Steam Charts & Historical Stats
A slow, minimalist psychological pixel experience about living the same empty routine in a silent city. Explore historical player activity and pricing for TRUDGE. Player-count data was last observed Sep 29, 2026.
TRUDGE player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
Player count last observed . Values marked unavailable are not estimated.
Media gallery 10 screenshots · 2 videos
Screenshots
Videos
Trailer
Teaser
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Dual Core 2.0 GHz
- Memory: 2 GB RAM
- Graphics: DirectX 11 compatible GPU
- DirectX: Version 11
- Storage: 500 MB available space
- Additional Notes: Supports keyboard and Xbox controllers
- Requires a 64-bit processor and operating system
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
A slow, minimalist psychological pixel experience about living the same empty routine in a silent city. Wake up. Work. Eat. Sleep. Beneath the depressing monotony and liminal surroundings, something slowly begins to break.
Detailed Description
Every day feels the same. Wake up. Work. Eat. Sleep. In a silent city trapped in repetition, life drifts between routine, addiction, and quiet despair. Days blur together as the same streets, the same habits, and the same empty rhythm repeat without end. Yet something begins to shift. Break routines. Resist temptation. Follow unfamiliar paths. Seek meaning beneath the silence. Somewhere between exhaustion and longing, something begins to stir. Will you escape the cycle, uncover what lies beneath, or surrender to something greater?
FEATURES
Symbolic psychological journey about routine, addiction, and hope
Demanding experience of repetition, monotony, and persistence
Slow movement and pacing — not designed for impatient players
Progress comes through observation, patience, and breaking habits
No dialogue — only quiet moments
Multiple endings
Entirely handmade — no AI-generated content used anywhere in the game