Fantasy Grounds - 3.5E/PFRPG: SH1: The Ties That Bind
Fantasy Grounds - 3.5E/PFRPG: SH1: The Ties That Bind - Steam Charts & Historical Stats
The first Pathfinder compatible adventure in the Shattered Heart Adventure Path, designed for four to five PCs of 6th level. Explore historical player activity and pricing for Fantasy Grounds - 3.5E/PFRPG: SH1: The Ties That Bind. Player-count data was last observed May 2, 2026.
Fantasy Grounds - 3.5E/PFRPG: SH1: The Ties That Bind player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $4.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 4 screenshots · 0 videos
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Game Insights
Buy Verdict
Decent deal at 50% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: Windows XP, Vista, 7x , 8x or 10x
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: N/A
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS *: Windows XP, Vista, 7x , 8x or 10x
- Processor: 2.0 GHz or higher processor
- Memory: 4 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: N/A
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
Additional Information
Current Pricing
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About This Game
The first Pathfinder compatible adventure in the Shattered Heart Adventure Path, designed for four to five PCs of 6th level.Still reeling from the twin disasters of the Great Schism and the Hoyrall Wars, the halfings of Picollo are a people cast adrift from ancient traditions.
Detailed Description
The first Pathfinder compatible adventure in the Shattered Heart Adventure Path, designed for four to five PCs of 6th level.
Still reeling from the twin disasters of the Great Schism and the Hoyrall Wars, the halfings of Picollo are a people cast adrift from ancient traditions. A cleric of the Great Mother strives to restore four great holy sites to the goddess, and in doing so restore the bedrock of halfling society.
The PCs leave the snow-swept plains of the Klavek Kingdom for the warm shores of distant Picollo to restore the first of these great temples, being among the very few permitted to access to the closed-off island. Bigotry, bribery, deal-making, and self-interest prove just as challenging to overcome as flesh and blood obstacles. Sea monsters, raiders’ and ancient traps at mystical sites all test the PCs’ skill before they slip under the waves to confront the corruption at the heart of the water temple of the Great Mother.
Also Included in this adventure:
- Richly detailed relationships with recurring NPCs.
- Politics, mystery, and skill challenges to test the players (and PCs’) versatility.
- A method to track the PCs influence on the future development of Picollan society.
- A new minor artifact and an ancient magical boon.
- Notes on scaling for parties of 6 or more
Requires: A Fantasy Grounds full or ultimate license or an active subscription and the included 3.5E/Pathfinder ruleset.