Snugfang
Snugfang - Steam Charts & Historical Stats
The sunken sea-beast Snugfang is waking and its tide is rising. Explore historical player activity and pricing for Snugfang. Player-count data was last observed Sep 28, 2026.
Snugfang player count and price summary
- Current players
- Unavailable
- All-time peak
- 1
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
Player count last observed . Values marked unavailable are not estimated.
Media gallery 6 screenshots · 1 videos
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Trailer
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Estimated Owners
Activity Heatmap
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System Requirements
- OS: Windows 11 64-bit
- Processor: Dual-core 2.0 GHz (Intel Core i3-2100 / AMD equivalent)
- Memory: 4 GB RAM
- Graphics: DirectX 11 GPU, incl. integrated (Intel HD 4000 / 1 GB)
- Storage: 500 MB available space
- OS: Windows 11 64-bit
- Processor: Quad-core (Intel Core i5 / Ryzen 5)
- Memory: 8 MB RAM
- Graphics: Any dedicated GPU (GTX 1050 or better)
- Storage: 1 GB available space
- OS: macOS 11 Big Sur
- Processor: Apple Silicon (M1)
- Memory: 8 MB RAM
- Storage: 500 MB available space
- Additional Notes: gamepad(s) supported
- OS: macOS 12+
- Processor: Apple Silicon (M1/M2)
- Memory: 8 MB RAM
- Storage: 500 MB available space
- Additional Notes: gamepad(s) supported
Additional Information
Additional Information
Developer Analytics
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About This Game
The sunken sea-beast Snugfang is waking and its tide is rising. 1–4 players — solo brings AI Chums along to scramble for the ONE buoy above the flood; it holds two. Betray for the last seat and go under laughing. A physics party-brawl where who drowns last wins. Couch or online.
Detailed Description
SNUGFANG is a bite-sized physics party game for 1–4 players. You and your friends are the Chums — four hapless swimmers flailing through a flooding arena, fighting over a single load-limited buoy. It comfortably floats two. A third climber sinks it and tips everyone off.
Here's the twist that makes friends turn on each other: you all share one breath meter. Every drowning head drains it; every safe rider tops it up — but a lone survivor can never refill fast enough to save the group. Cooperation isn't a nice-to-have, it's structural. So you rescue, you betray, you yank a friend off the float at the worst possible second to buy your own lungs three more seconds… and you all go under laughing.
Nobody beats Snugfang. The flood is inexorable — it climbs faster every round and always wins. The only score that matters is how long your crew outlasted the tide, and who was the last head above water.
Built 100% from primitives and procedural audio — every wave, every Chum, every panicked heartbeat is generated from pure geometry and synthesized sound. No bought art, no asset-flip filler. A deliberate, hand-built minimalism: fast, readable, and mean.
Key features
- 1–4 players — couch co-op (shared screen, gamepads + keyboard) or online play.
- Play alone on the couch and the seats still fill — up to three AI Chums join in, and the crew's temperament changes round to round: some cling to the seat, some rotate you in, some just panic.
- One buoy, two seats — pure ragdoll-physics scramble; the third rider drowns the lot.
- Shared air — you live and drown together; a lone survivor still loses. Cooperation is structural, not optional.
- Who drowns last wins — the flood always takes everyone; the round is really a fight over the order.
- Three ways to play — LAST CALL (best-of-5 match — one champion), RIPTIDE (the modifier card re-draws mid-round), KING OF THE BUOY (most seat-time wins, not the highest head).
- An 11-card deck of cruel modifiers deals a new one every round and keeps pushing deeper each run instead of resetting to the same cards from the top — drifting currents, shrinking buoys, whirlpools, and more.
- Hand-built from pure geometry — a premium primitive aesthetic + code-synthesized sound; moody, minimal, instantly readable.
- Cheap, mean, endlessly replayable — "one more round" until someone rage-quits.