Clickstellar
Clickstellar - Steam Charts & Historical Stats
Ignite a dying star and forge a galactic empire from a single tap. Explore historical player activity and pricing for Clickstellar. Player-count data was last observed Sep 26, 2026.
Clickstellar player count and price summary
- Current players
- Unavailable
- All-time peak
- 1
- 24-hour player change
- Unavailable
- Current US price
- $4.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 5 screenshots · 1 videos
Screenshots
Videos
gameplay
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Activity Heatmap
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
1 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
1 players · 1 samples
No samples
No samples
1 players · 1 samples
No samples
No samples
0 players · 2 samples
No samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
No samples
0 players · 2 samples
No samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
1 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 1 samples
No samples
No samples
0 players · 2 samples
No samples
No samples
No samples
0 players · 2 samples
No samples
No samples
0 players · 2 samples
No samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
0 players · 1 samples
No samples
No samples
1 players · 1 samples
No samples
No samples
Price History
System Requirements
- OS: Windows 10 64-bit
- Processor: Dual-core 2.0 GHz
- Memory: 2 GB RAM
- Graphics: Vulkan 1.0-capable GPU, Intel HD 500-series (2016), NVIDIA GeForce GTX 600, or AMD Radeon HD 7000 or newer, with up-to-date drivers
- Storage: 300 MB available space
- Additional Notes: Requires a Vulkan-capable GPU.
- OS: Windows 10 / 11 64-bit
- Processor: Quad-core 2.5 GHz
- Memory: 4 GB RAM
- Graphics: Intel UHD 620 (2017 integrated) or any dedicated GPU
- Storage: 300 MB available space
- Additional Notes: Runs comfortably on 2017-era integrated graphics
- OS: macOS 12 Monterey
- Processor: Apple Silicon (M1) or Intel Core i5 (2015 or newer)
- Memory: 4 GB RAM
- Graphics: Metal-capable GPU (every Mac that runs Monterey qualifies)
- Storage: 300 MB available space
- OS: macOS 13 Ventura or newer
- Processor: Apple Silicon (M1 or newer)
- Memory: 8 GB RAM
- Graphics: integrated Apple GPU
- Storage: 300 MB available space
- OS: Ubuntu 22.04 or equivalent 64-bit distro / SteamOS 3.0
- Processor: Dual-core 2.0 GHz (x86-64)
- Memory: 2 GB RAM
- Graphics: Vulkan 1.0 capable-Mesa 22+ (Intel HD 500 / AMD GCN) or NVIDIA GTX 600 series with driver 470+
- Storage: 300 MB MB available space
- OS: Ubuntu 22.04+ / SteamOS 3 (Steam Deck)
- Processor: Quad-core 2.5 GHz · Memory: 4096 MB
- Memory: 4 GB RAM
- Graphics: any Vulkan-capable GPU-integrated (Intel UHD 620) or newer
- Storage: 300 MB MB available space
Additional Information
Current Pricing
Additional Information
Developer Analytics
Loading competitors...
About This Game
Ignite a dying star and forge a galactic empire from a single tap. A cozy sci-fi idle clicker: harvest Energy, automate cosmic megastructures that earn while you sleep, then Ascend, collapse it all into Dark Matter and be reborn as a brand-new star.
Detailed Description
Tap a star. Build a galaxy.
Clickstellar is a cozy sci-fi idle clicker about the biggest number of all: a star's
output. Tap a lone world to harvest Energy by hand, then let an ever-growing empire of
reactors and megastructures pour it out for you even while the game is closed.
Every tap is a spark. Land a critical SURGE, chain combos, and watch your Energy per
second climb from a trickle to an astronomical torrent.
Spend Energy on a deep tier of structures: Solar Collectors, Fusion Reactors, Antimatter
Cores, Dyson Swarms, Nebula Extractors, Pulsar Arrays, Quasar Engines and beyond. Buy one at
a time, in tens, MAX, or fill straight to the next ×25 milestone.
Enhancements: dozens of one-time ×2 upgrades for your structures and taps.
Synergies: structures that boost each other as your empire grows.
Milestones: every 25 you own doubles that structure's output.
Comets streak across the void, catch them for Frenzy multipliers, instant Windfalls, free
structures, and rarer surprises. Blink and you'll miss them.
When your world can give no more, collapse your entire empire into Dark Matter, a
permanent boost to every future run. Each ascension reforges your planet into a brand-new
star (cycling nine stellar types) beneath a shifting nebula sky. Spend Dark Matter on a
sprawling prestige tree: sharper taps, cheaper structures, and full automation, an
Auto-Harvester that taps for you and a Foreman that buys the best value on its own.
Features
A satisfying, always-climbing idle loop with real offline progress (bank up to 12 hours away).
60+ achievements, including hidden ones, each stacking a permanent production bonus.
A ~40-node Dark Matter prestige tree with true idle automation.
7 comet event types, cross-structure synergies, and ×25 milestones.
A living 3D centerpiece: a glowing planet that becomes a star with orbiting satellites and rings.
Big-number notation (Short / Scientific / Engineering) for the truly ridiculous totals.
Full controller support with on-screen prompts, great on the go.
No ads, no timers, no nonsense. Just number, going up.
Steam Deck & controller
Play with a gamepad or the Deck's touch/trackpad, the whole game is navigable with a
controller, with prompts that match whatever you're holding.