Visual Novel: There Are No Coincidences
Visual Novel: There Are No Coincidences - Steam Charts & Historical Stats
He was just hiding from the rain. Explore historical player activity and pricing for Visual Novel: There Are No Coincidences. Player-count data was last observed Sep 28, 2026.
Visual Novel: There Are No Coincidences player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $0.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 38 screenshots · 1 videos
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Videos
There Are No Coincidences
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
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Price History
System Requirements
- OS: 64-bit Windows 10
- Processor: Intel Core i5-3570K or AMD FX-8310
- Memory: 8 GB RAM
- Graphics: GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon HD 7870
- DirectX: Version 10
- Storage: 500 MB available space
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
He was just hiding from the rain. But what he stole from the antique shop was a real nightmare. A swallowed object turns a party into a massacre: mirrors come to life, hunters in wooden masks, and a man from a painting. But there's no one to blame, because you opened that door yourself.
Detailed Description
Max was just looking for a place to wait out the rain—and found a door that shouldn't have been in his life. A blinking sign read "Antiques." Inside are old clocks, the dead eyes of porcelain dolls, a bunch of strange things, and a man who knows more about you than he should.
The seller offers Max a party favor. Just one to choose from. A mask, a glass magic ball, or a painting—the choice seems harmless. But when the object ends up in an apartment where friends have already gathered, a real nightmare begins.
The walls turn into a cursed jungle, where hunters in bone masks flock to the sight of blood. Mirrors come to life, drawing you into an endless labyrinth where your double smiles too widely. A person appears in the painting and then steps off the canvas, and reality itself flows like oil paint, sucking the life out of you.
To survive, Max and his friends will have to make choices. Again and again. And every decision is someone else's life. One mistake—and your soul will forever remain part of someone else's collection.
You walked into this shop yourself. And it certainly wasn't an accident.
Game Features:
Your choices are everything—every decision affects the plot and who survives.
Multiple endings—the ending depends on your actions.
Horror atmosphere—living mirrors, masked hunters, and other nightmares await behind every choice.
Branching plot—one mistake can end the story in darkness.