Porthole - Local Port Sharing
Porthole - Local Port Sharing - Steam Charts & Historical Stats
Play LAN and self-hosted games with faraway friends. Explore historical player activity and pricing for Porthole - Local Port Sharing. Player-count data was last observed Sep 27, 2026.
Porthole - Local Port Sharing player count and price summary
- Current players
- Unavailable
- All-time peak
- 3,944
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
Player count last observed . Values marked unavailable are not estimated.
Media gallery 13 screenshots · 1 videos
Screenshots
Videos
Porthole - Introduction
Last Tracked Players
All-Time Peak
Estimated Owners
Game Insights
Update Momentum
3 patches and 3 news items in last 180 days. Latest patch effect size: 0.00.
Activity Heatmap
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795 players · 1 samples
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Update Timeline
Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.
Porthole 2.0.0: macOS, a lobby browser, and more
announcement[p]This is a big one. 2.0.0 is the largest update we've shipped so far, and we're pretty happy with it. Here's what changed. [/p][h2]Porthole is on macOS![/h2][p]Apple Silicon Macs are invited to the party. The same one-click hosting and joining you know from Windows and Linux, n…
[p]Hey everyone, [/p][p]For a while, people have written in asking the same thing. Porthole is free, so is there a way to give something back? Until now the answer was no. The [url="https://store.steampowered.com/app/4995560/Porthole__Supporter_Pack/"]Supporter Pack[/url] changes…
Porthole 1.1.0
bug-fix[h2]New[/h2][list][*][p]Connection modes: automatic, prefer direct, prefer relay, or force relay.[/p][/*][*][p]Pick your relay location, sorted by latency.[/p][/*][*][p]Reusable static share code, tied to the host's Steam ID.[/p][/*][*][p]Full friends list with search, including…
Porthole is out now
announcement[p]Hey everyone,[/p][p]Porthole is out now on Steam. Version 1.0 is here, it's [b]free[/b], and you can get it from the store page.[/p][p][img src="{STEAM_CLAN_IMAGE}/46217884/390e1681fdf214125855ec9b78e3bfb3912ab26b.png"][/img][/p][p]A quick refresher on what it does: point Port…
[p]Hey everyone,[/p][p]We have been watching the wishlists roll in all week, and we could not keep quiet any longer. So here are three quick pieces of news, and one big thank you.[/p][h2]Porthole has a release date[/h2][p]It is official: Porthole goes live on Steam on [b]August 3…
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit or Windows 11
- Processor: Any modern dual-core 64-bit processor
- Memory: 2 GB RAM
- Graphics: DirectX 11-class integrated graphics or newer (Vulkan / OpenGL also supported; a CPU software renderer is built in, so a dedicated GPU is not required)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 512 MB available space
- Sound Card: Not required (no audio)
- Additional Notes: Requires the Steam client running and logged in
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit or Windows 11
- Processor: Any modern dual-core 64-bit processor
- Memory: 4 GB RAM
- Graphics: DirectX 11-class integrated graphics or newer (Vulkan / OpenGL also supported; a CPU software renderer is built in, so a dedicated GPU is not required)
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 512 MB available space
- Sound Card: Not required (no audio)
- Additional Notes: Requires the Steam client running and logged in
- Requires an Apple processor
- OS: macOS 11 Big Sur or later
- Processor: Apple Silicon (M1 or later)
- Memory: 2 GB RAM
- Graphics: Metal-capable GPU (any Apple Silicon integrated graphics)
- Network: Broadband Internet connection
- Storage: 100 MB available space
- Sound Card: Not required (no audio)
- Additional Notes: Requires the Steam client running and logged in. The app is not notarized!
- Requires an Apple processor
- OS: macOS 11 Big Sur or later
- Processor: Apple Silicon (M1 or later)
- Memory: 4 GB RAM
- Graphics: Metal-capable GPU (any Apple Silicon integrated graphics)
- Network: Broadband Internet connection
- Storage: 100 MB available space
- Sound Card: Not required (no audio)
- Additional Notes: Requires the Steam client running and logged in. The app is not notarized!
- OS: Ubuntu 20.04 LTS or newer (glibc 2.31+), 64-bit (SteamOS supported)
- Processor: Any modern dual-core 64-bit processor
- Memory: 2 GB RAM
- Graphics: Vulkan- or OpenGL-capable integrated graphics with current Mesa/vendor drivers (CPU software fallback included; no dedicated GPU required)
- Network: Broadband Internet connection
- Storage: 100 MB available space
- Sound Card: Not required (no audio)
- Additional Notes: Requires the Steam client running and logged in
- OS: Ubuntu 22.04 LTS or newer, 64-bit (SteamOS supported)
- Processor: Any modern dual-core 64-bit processor
- Memory: 4 GB RAM
- Graphics: Vulkan- or OpenGL-capable integrated graphics with current Mesa/vendor drivers (CPU software fallback included; no dedicated GPU required)
- Network: Broadband Internet connection
- Storage: 100 MB available space
- Sound Card: Not required (no audio)
- Additional Notes: Requires the Steam client running and logged in
Additional Information
Additional Information
Developer Analytics
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About This Game
Play LAN and self-hosted games with faraway friends. Porthole is a proxy that forwards a port you pick to your Steam friends, so they connect as if on your LAN. No port forwarding, no public IP, no router setup. A Steam-based take on Hamachi and Radmin.
Detailed Description
You found a great co-op game, and it only does local multiplayer. Same network, no online option, so the friend across the country is out of luck. Porthole makes that friend show up as if they were on your local network, so you can play together over the internet.
What is Porthole?
Porthole is a lightweight desktop proxy that lets you share a local TCP or UDP port with your Steam friends over Steam's own network. They connect to your server (or any local service) as if it were running on their own machine - with no port forwarding, no public IP, and no router setup. It is a free Hamachi and Radmin alternative built for gamers: instead of putting your whole machine on a virtual LAN, it proxies only the ports you pick, so you get port forwarding without a router.
It's a networking utility, not a full VPN: Porthole shares the specific ports you choose, not your whole network.
Use it to
Let friends into a server you host, like a Minecraft world or a dedicated game server, without touching your router.
Play LAN-only and local-multiplayer games over the internet, as if everyone were on the same LAN.
Share any other local TCP or UDP service with people you trust.
How it works
1. Pick the local ports to share (or auto-detect them from a running game) and create a lobby.
2. Friends join with a short share code or from your Steam friends list.
3. You offer each port; they approve it and it binds on their own machine.
4. Traffic tunnels over Steam's network, either directly peer-to-peer or through Valve's relay.
Key features
Works with both TCP and UDP servers.
Built-in port detection - find the ports a running game or app is using, no lookup needed.
No port forwarding and no public IP - works behind NAT and CGNAT.
Join by share code or from the Steam friends list.
Optional password-protected lobbies.
Per-port approval, local remapping, and host kick/ban controls.
Automatic peer-to-peer or Valve relay routing.
Adaptive rate control tuned for the Steam relay.
Clean native GUI that runs from the system tray, plus a scriptable command-line interface.
Windows and Linux/SteamOS support.
FAQ
Is this a VPN?
No. A VPN joins whole machines into one network. Porthole tunnels only the individual ports you choose to share, and guests approve each port before it binds on their machine.
Do my friends need Porthole too?
Yes, and it's free. Joining takes one share code, with nothing to set up.
Can the people I share with see my network or files?
No. A guest can reach only the ports you offered and they accepted, nothing else. You can kick or ban anyone at any time.
How do my friends connect once they join?
The shared port opens on their own machine, so they point the game at their local address, for example a Direct Connect to 127.0.0.1 on the port they approved.
What about latency?
Porthole runs over Steam's networking, routing each connection over a direct peer-to-peer link or Valve's relay network, the same infrastructure Valve's own multiplayer games use. Both add minimal overhead, and the relay is often as fast or faster, since it runs over Valve's backbone rather than the open internet's default path.
Is it really free?
Yes, it's completely free.
Pick a port, share a code, and play.