Door Runners
Door Runners - Steam Charts & Historical Stats
A 4-10 player online social deduction party game. Explore historical player activity and pricing for Door Runners. Player-count data was last observed Sep 30, 2026.
Door Runners player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $7.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 6 screenshots · 1 videos
Screenshots
Videos
Official Gameplay Trailer
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Price History
System Requirements
- OS: Windows 10 (versions 64 bits uniquement)
- Processor: Intel Core i3 3220 or equivalent
- Memory: 4 GB RAM
- Graphics: Intel HD 4000 or NVIDIA GeForce GTX 650 / AMD equivalent
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: A microphone and a stable internet connection are recommended for voice chat.
- OS: Windows 10 (versions 64 bits uniquement)
- Processor: Intel Core i5 8400 or AMD Ryzen 3 3100
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: A microphone and a stable internet connection are recommended for voice chat.
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
A 4-10 player online social deduction party game. Only one player knows the safe door, but that knowledge will not get them out early. Bluff and survive over live voice chat, round after round, until only two doors and two players remain.
Detailed Description

A 4–10 player online social deduction party game. Every room has four doors. Only one is safe. Everyone else is just guessing — and hoping they're guessing with the right people.

One player already knows which door is safe. They just can't walk through it alone. Every round is a live negotiation: convince the room, dodge suspicion, and get through that door before someone locks in the wrong guess and takes you down with them.

Once three or more Runners are still standing, a second role enters the game: the Witness. They know who the Knower is — and everyone else knows who the Witness is. Now there are two people worth watching, and neither of them wants to be caught looking.

Everything runs through live proximity voice chat. Team up, trade information, throw someone under the bus — whatever it takes to lock in the right door before the timer runs out.

Survive enough rounds and the game strips down to its final two doors and its final two Runners. No more crowd to hide in. No more Witness to blame. Just you, one rival, and a door you can't take back.