make kingdom great again
make kingdom great again - Steam Charts & Historical Stats
Rule as a king on the battlefield and as a commander above it. Explore historical player activity and pricing for make kingdom great again. Player-count data was last observed Sep 29, 2026.
make kingdom great again player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
Player count last observed . Values marked unavailable are not estimated.
Media gallery 8 screenshots · 1 videos
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System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560, 4 GB VRA
- Storage: 6 GB available space
- Sound Card: Windows-compatible audio device
- Additional Notes: Requires a 64-bit processor and operating system. OpenGL 3.3 compatible graphics required. SSD recommended.
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-12400 or AMD Ryzen 5 5600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 SUPER or AMD Radeon RX 6600
- Storage: 6 GB available space
- Sound Card: Windows-compatible audio device
- Additional Notes: Requires a 64-bit processor and operating system. SSD recommended for large-scale battles at 1920x1080.
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
Rule as a king on the battlefield and as a commander above it. Build living production chains, train five distinct troop types, fortify your kingdom, and assemble powerful roguelite synergies against ever-growing invasion armies.
Detailed Description
Fight in Person or Command from Above
Take direct control of the king in first- or third-person combat: swing weapons, fire arrows, cast skills, or lead a cavalry charge. Switch to the RTS view at any time to box-select troops, draw patrol routes, shape formations, and command large battles.
Build a Kingdom That Actually Works
Residents are born, find jobs, transport materials, construct buildings, produce goods, rest, and seek shelter during invasions. Food, timber, ore, weapons, armor, and warhorses all move through visible workplaces and production routes before becoming usable stock. Grow from a fragile outpost into a functioning medieval realm.
Five Troop Types with Distinct Combat Roles
Sword-and-shield guards hold the line, spearmen control space and knock enemies back, greatswords sweep through crowds, archers pressure from range, and cavalry break formations through speed. Each weapon has different primary and alternate actions. Counters emerge naturally from attack shapes, engagement ranges, movement, and formation—not arbitrary bonus-damage labels.
Build a Different Combat Engine Every Run
During the first 25-wave expedition, every cleared wave offers a choice of three affixes. Regular components connect mechanics into synergies, while Boss cores start or complete powerful loops. Ten troop-focused build paths include spear walls, thorn defenses, blood-fueled greatswords, arrow storms, and chained cavalry charges.
Terrain, Guardian Camps, and Escalating Invasions
Explore forests, lakes, mountain passes, and distinctive special regions. Fight for scattered resources and destroy guarded homes for supplies and possible affix rewards. Invasion armies enter from the map edge in formation, spread out when battle begins, and bring a Boss every five waves. Wave 25 is a milestone, not the end—the invasion can continue to scale indefinitely.
Current Features
[*]Direct king control and RTS command mode
[*]Resident jobs, production, construction, hauling, leisure, and shelter behavior
[*]Five troop types, mounted combat, and individual warhorse attributes
[*]Resource chains, equipment quality, weapons, armor, and building management
[*]A 25-wave first expedition, five Bosses, and an endless escalation loop
[*]Ten troop-focused roguelite build paths
[*]Simplified Chinese and English interface support