Cubiciousflage
Cubiciousflage - Steam Charts & Historical Stats
A multiplayer cube game of climbing, disguise, and total creative freedom. Explore historical player activity and pricing for Cubiciousflage. Player-count data was last observed Sep 28, 2026.
Cubiciousflage player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
Player count last observed . Values marked unavailable are not estimated.
Media gallery 32 screenshots · 1 videos
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Videos
Cubiciousflage Gameplay
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7-8700 | Intel Core i5-10400 or AMD Ryzen 7 3700X | AMD Ryzen 5 3600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 3060, 4 GB or AMD Radeon RX 580, 4 GB
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Windows Compatible Audio Device
- Requires a 64-bit processor and operating system
- OS: Windows 10/11
- Processor: Intel Core i7-11700 | Intel Core i5-11400 or AMD Ryzen 7 5700X | AMD Ryzen 5 5600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 3060ti, 6 GB or AMD Radeon RX 590, 8 GB
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Windows Compatible Audio Device
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
A multiplayer cube game of climbing, disguise, and total creative freedom. Conquer towering vertical ascents in Climb mode by building bridges mid-air, or hide and hunt in destructible Prop Hunt matches. Sculpt custom props, destroy cubes, and build custom levels.
Detailed Description

A multiplayer sandbox combining climbing, prop hunting, and real-time voxel destruction. Build to survive, hide in plain sight, and demolish environments block-by-block.
BUILD YOUR OWN CUBE – CUBE BUILDER
Props are built in-game with the Cube Builder, using block placement, erase, paint, box/sphere/line tools, fill, and mirror symmetry, plus a 256-color palette.
Props need at least 1000 occupied voxels to be valid in a match.
Builder is available before and during matches.
CLIMB MODE – VERTICAL ASCENT & SURVIVAL
Scale a procedural 10-tier spiral tower of floating islands, generated from unique run seeds.
Paint and place temporary cubes (Block, Metal, Energy) mid-air to create bridges, ledges, and recovery paths.
Manage material inventories, mine floating ore deposits, and collect weapon ammo and skill pickups along the route.
Reach safehouse lighthouses at the end of each floor to resupply and secure checkpoints on the ascent to the summit.
HUNTERS VS PROPS: MULTIPLAYER
Matches run through a hiding phase followed by a hunting phase.
Props stay disguised or reposition; hunters search and damage suspicious objects.
Push-to-talk voice chat and text chat available during matches.
DESTRUCTION & DEFORMATION
Hits remove blocks directly from a prop's body instead of using a separate health bar.
Damage is visible and permanent for the rest of the match.
Hitbox updates immediately to match the current shape.
Players can edit their own shape mid-match to change silhouette or fit through gaps.
MAP EDITOR & CUSTOM LEVEL
Maps are built with a separate Level Editor: placing objects, arranging the layout, and setting spawn points.
Save and host custom maps.
8 themed maps included: City, Cemetery, Junkyard, Alien World, Factory, Temple, Mansion, Sea Port.
RANKS, GOLD & UNLOCKS
Matches earn Gold Cubes, which drive rank progression.
Rank tiers from Bronze to Master.
Shop unlocks: object kits, character/weapon skins, building materials.