Invictvs
Invictvs - Steam Charts & Historical Stats
Lose and you die. Explore historical player activity and pricing for Invictvs. Player-count data was last observed Sep 29, 2026.
Invictvs player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
Player count last observed . Values marked unavailable are not estimated.
Media gallery 11 screenshots · 1 videos
Screenshots
Videos
trailer
System Requirements
- OS: Windows 10 64-bit or later
- Processor: 64-bit dual-core processor
- Memory: 4 GB RAM
- Graphics: DirectX 11 capable graphics card
- DirectX: Version 11
- Storage: 1 GB available space
- Sound Card: DirectX compatible sound device
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
Lose and you die. Keep winning, and one day you might be free. A roguelite about living as a gladiator slave. Every technique has its own action input — combine four fighting styles, skill trees, and gear to carve your way through a run.
Detailed Description
Lose and you die. So there is nothing left but to win.
Centuries before the common era, you are a nameless gladiator slave.
You have no freedom. You have no road to choose.
Only one thing is left: keep winning in the arena, and your master may one day set you free.
Eight days of preparation, then the games
How will you spend the eight days before the spectacle?
Each day, choose one action from a branching map.
Train to sharpen your body, buy gear from a merchant, or burn through your luck at the gambling table.
Whatever you gain, you always pay for it.
A different action for every technique
Combat is real-time. Every attack technique has its own action input, and your precision
becomes the power behind the blade. Keep stamina, focus, bleed, and EP in motion,
and take control of the exchange.
Four fighting styles
Murmillo — All-rounder: a guard that never breaks.
Retiarius — Critical: put everything into a single strike.
Dimachaerus — Flurry: bury them under sheer volume.
Thraex — Bleed: stack wounds and wear them down.
A different build every run
The class tree resets each run, so where you grow is entirely up to you.
Gear rolls with random traits, and the Oath you draw at the start of a run
grants powerful benefits that reshape the way you fight.
Features
1-2 hour runs. Lose, and it's over
Real-time gladiatorial combat with a distinct action for every technique
Build variety across 4 styles, class trees, gear, and oaths
A branching map and a wide range of events
Distinct bosses, and a story that follows one gladiator