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Midwinter Fan Remaster

Midwinter Fan Remaster

Titanium Helix Games · Titanium Helix Games · Sep 7, 2026
Action Adventure Indie Strategy Early Access
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Live player data is temporarily unavailable; historical values remain visible for context.

Midwinter Fan Remaster - Steam Charts & Historical Stats

Find allies. Explore historical player activity and pricing for Midwinter Fan Remaster. Player-count data was last observed Sep 30, 2026.

Price
$19.99
Genre
Action
Developer
Titanium Helix Games

Midwinter Fan Remaster player count and price summary

Current players
Unavailable
All-time peak
Unavailable
24-hour player change
Unavailable
Current US price
$19.99

Player count last observed . Values marked unavailable are not estimated.

Game Insights

Buy Verdict

Watch — $19.99.

Decent deal at 0% off, but might drop further. Watch for better opportunities.

▲ ~51 days until next sale

Update Momentum

Actively Updated — 7 patches in last 30 days.

7 patches and 7 news items in last 180 days. Latest patch effect size: 0.00.

▲ 7 patches this month
Player count

Activity Heatmap

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Price History

Lowest Price
$19.99
Sep 2026 across all regions
Current Price
$19.99
US region
Price history across regions (last 30 days)

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit (1909 or later)
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB
  • DirectX: Version 12
  • Storage: 4 GB available space
  • Additional Notes: Mouse and keyboard required. Targets 1080p.
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 64-bit
  • Processor: Intel Core i5-12400 / AMD Ryzen 5 5600
  • Memory: 16 GB RAM
  • Graphics: VIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
  • DirectX: Version 12
  • Storage: 4 GB available space
  • Additional Notes: Mouse and keyboard required. 1440p and above. SSD recommended.
Controller Support
full
Pricing
Paid Game
$19.99 (USD)

Additional Information

Categories
Single-player Full controller support Family Sharing
Supported Languages
English

Current Pricing

💰
$19.99
Regular Price

Additional Information

🇧🇷 DEJUS Rating
10
Brazilian rating
🇩🇪 Steam Germany
12
German classification
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Find allies. Recruit. Resist. Conquer. Nearly 30 years before Breath of the Wild perfected open world, there was Midwinter. Mike Singleton's 1989 landmark, faithfully remastered — 160,000 square miles of frozen island, 32 survivors with 32 personalities, and an invading army to resist and destroy.

Detailed Description

FIND. RECRUIT. RESIST. CONQUER.

The island of Midwinter has fallen. You are what's left.  Made with the blessing of the IP owner, on behalf of Mike Singleton's family.

An invading army holds the settlements, the factories and the heat mines. Against them: one officer, a silent radio, and a vast landscape of ice and snow.

This is where the open world came from.

Nearly 30 years before Breath of the Wild and 15 years before Far Cry, there was Midwinter.

In 1989 Mike Singleton handed players 160,000 square miles of freely roamable solid-3D terrain, a sniper rifle, vehicles scattered across the island for the taking, and no instructions on how to save the world — it was a new genre all its own. Midwinter was a strategy game, a stealth game, a first-person shooter and an open-world sandbox before most of those words existed. The lineage of the modern open world runs straight through Singleton's work to DMA Design's Grand Theft Auto and everything after it.

If you play open-world games, this is the ancestor. And nothing since has done quite what it does — find, recruit and then play as any of 32 individuals, switching between them as the war moves across the island.

32 characters. 32 personalities.

Every survivor on this island is a real person, not a unit. They have their own skills, their own morale, their own friendships and grudges — and their own reasons to say yes or no when you come asking. Find them. Recruit them. Then command them directly, switching between them at will as the war spreads across the map. Who you recruit changes what you're capable of.

A whole island — hyper-realistic terrain. For 1989, anyway.

The original modelled an entire arctic mountainous landmass at a scale nothing else of its era attempted, and it's all still here: ridges, valleys, trees, frozen lakes and passes that matter. The terrain is the strategy. A ridge line is cover. A downhill run is speed (or danger). The open ground is where good people die.

Cross it your way — and there's always a ride.

Ski it. Drive it in a snow buggy. Launch off a peak in a hang glider and ride the air for miles. Take the cable cars up steep mountains. Vehicles are housed at Resistance garages scattered across the whole island in effectively unlimited supply — abandon one, take another, keep moving. Every method has its own speed, its own risk and its own cost in energy and time.

Advanced sniper mode — advanced for 1989, at least. Hold your breath.

Get to a bunker, get the rifle up, and take the shot properly. Range, zoom, a compass on the horizon, radar, rounds you can count — and a breath meter you hold steady before you squeeze. A patient sniper is worth more than a squad out here.

Sabotage over firefights.

You will not win this by shooting your way through. Pick your target — synthesis plant, factory, warehouse; this is what the enemy needs to move and conquer — wire the charges, set the timer, and be somewhere else when it goes. Dynamite is finite. Cut the supply lines and starve an army that outguns you, until the odds finally turn.

Play it in 1989 or in 2026 — your choice, any time.

One switch flips the entire game between the authentic original pixel art and a fully modern art pass. Same world, same systems, two eras. Pair it with the Authentic learning curve for the original's famously merciless "the game explains nothing" design — or turn tutorials on and let it teach you. Or, go full OG and read the manual!

Arctic Survival School — learn the mountain before it kills you.

A full training academy on its own slice of the island: skiing, defense, driving and dogfighting, hang gliding, navigation, resistance, survival, and a final graduation run. Twenty scored drills, each in a contained practice area where nothing you do touches your saved game, ranked bronze, silver or gold. Take it if you want to arrive competent. Skip it if you'd rather the island taught you the hard way. And when you need to look something up mid-campaign, the Frostopedia is right there.

Faithful, not frozen in amber.

Rebuilt in Unreal Engine 5 with modern controls, lighting and performance — while keeping the systems, the scale and the cold that made the 1989 classic unlike anything else.

Midwinter Fan Remaster is made with the blessing of the IP owner, on behalf of Mike Singleton's family.

Frequently Asked Questions

Is Midwinter Fan Remaster worth buying right now?
Watch — $19.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Midwinter Fan Remaster go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Midwinter Fan Remaster still getting updates?
Actively Updated — 7 patches in last 30 days. 7 patches and 7 news items in last 180 days. Latest patch effect size: 0.00.
Is Midwinter Fan Remaster free to play?
Midwinter Fan Remaster costs $19.99 on Steam.
What genre is Midwinter Fan Remaster?
Midwinter Fan Remaster is a Action, Adventure, Indie, Strategy, Early Access game.
Who developed Midwinter Fan Remaster?
Midwinter Fan Remaster was developed by Titanium Helix Games and published by Titanium Helix Games.
What platforms does Midwinter Fan Remaster support?
Available on Steam for Windows.