The Last 15 Minutes on Tau Alpha 7
The Last 15 Minutes on Tau Alpha 7 - Steam Charts & Historical Stats
A short film you shoot your way through with 1-4 players. Explore historical player activity and pricing for The Last 15 Minutes on Tau Alpha 7. Player-count data was last observed Sep 30, 2026.
The Last 15 Minutes on Tau Alpha 7 player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $2.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 5 screenshots · 1 videos
Screenshots
Videos
Teaser
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Price History
System Requirements
- OS: Windows 10 64-bit (version 1909 or later)
- Processor: Quad-core 3.0 GHz — AMD Ryzen 3 3200G / Intel Core i5-8400 or better
- Memory: 8 GB RAM
- Graphics: DirectX 11 capable with 2 GB VRAM — NVIDIA GTX 1050 / AMD RX 560 / AMD Radeon Vega 8 integrated or better
- DirectX: Version 11
- Sound Card: DirectX compatible
- Additional Notes: Developed and tested on an integrated-graphics laptop (Ryzen 7 5800H / Radeon Vega 8) at 1280×720, Low — that machine holds 30–60fps and represents the performance floor.
- OS: Windows 11 64-bit
- Processor: AMD Ryzen 5 5600 / Intel Core i5-11400 or better
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1660 / AMD RX 6500 XT / RTX 3050, 4 GB VRAM or better
- DirectX: Version 12
- Network: Broadband Internet connection
- Sound Card: DirectX compatible
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
A short film you shoot your way through with 1-4 players. The entire game is one fifteen-minute battle, scored to a single piece of music; it's an experiment in using music and gameplay to capture a brief but powerful feeling: The Last Stand. "This is it! We fight, or we die!"
Detailed Description
WHAT THIS IS
The Last 15 Minutes on Tau Alpha 7 is an experimental project - it's an attempt to capture that powerful feeling we all know: the dramatic "Last Stand." The entire battle is 15 minutes, and most players will probably experience it a handful of times with friends across 3 difficulty levels. It's scored to a 15 minute long music track that players can "Sing along to" in a sense; there's a buff-granting voice feature that let's you shout lines. The lines change based on context, and get more and more desperate as the game goes on. Think of it as a drama you play with your friends, or a 15 minute song that you sing together with panic and gunfire.
WHO THIS ISN'T FOR:
If you want a deep systems shooter — builds, mastery, several hours — this isn't it, and we'd rather tell you now. This is one intense night with your friends: a short experiment in pathos. Great for a short play alone, with friends, or on a stream!
YOU'VE BEEN RUNNING FOR DAYS.
The colony is gone. Your families have been massacred. Now, what's left of you is standing at the evac point on Tau Alpha 7, and the dropship is finally, finally coming. Ten minutes out, they said.
Your whole body aches. Your hands have gone numb around the rifle. And the darkness just past the wall has started to shift, and move, and come.
"THIS IS IT! THIS IS WHERE WE MAKE OUR STAND! WE FIGHT, OR WE DIE!"
THE FIGHT
Hold the gate. Weld it back together when they crack it. Spend your salvage or hoard it. Scream into the dark with your squad and pick which fire to put out first — the ones at the wall, the ones on your flank, or the ones coming up out of the ground behind you.