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Last Bastion Protocol

Last Bastion Protocol

mr_pancake · mr_pancake · Sep 9, 2026
Casual Indie Strategy
Delayed observation Observed
0
Last tracked
0
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Last Bastion Protocol - Steam Charts & Historical Stats

Defend the last evacuation corridors in a tactical tower defense game. Explore historical player activity and pricing for Last Bastion Protocol. Player-count data was last observed Sep 29, 2026.

Genre
Casual
Developer
mr_pancake

Last Bastion Protocol player count and price summary

Current players
Unavailable
All-time peak
Unavailable
24-hour player change
Unavailable
Current US price
Price unavailable

Player count last observed . Values marked unavailable are not estimated.

Player count

System Requirements

Platform Support
Windows macOS Linux
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570
  • DirectX: Version 12
  • Storage: 300 MB available space
  • Sound Card: Any standard audio device
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 64-bit
  • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: GTX 1660 Super / RX 5600 XT
  • DirectX: Version 12
  • Storage: 300 MB available space
  • Sound Card: Any standard audio device
macOS Requirements
Minimum:
Minimum:
  • Requires an Apple processor
  • OS: macOS Sequoia 15
  • Processor: Apple M1
  • Storage: 300 MB available space
Recommended:
Recommended:
  • Requires an Apple processor
  • OS: macOS Tahoe 26
  • Processor: Apple M1 Max
  • Storage: 300 MB available space
Linux Requirements
Minimum:
Minimum:
  • OS: 64-bit Linux
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570
  • Storage: 300 MB available space
  • Sound Card: Any standard audio device
Recommended:
Recommended:
  • OS: 64-bit Linux
  • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1660 Super / AMD Radeon RX 5600 XT
  • Storage: 300 MB available space
  • Sound Card: Any standard audio device
Controller Support
full
Pricing
Paid Game
$2.99 (USD)

Additional Information

Categories
Single-player Steam Achievements Full controller support Custom Volume Controls Adjustable Difficulty Mouse Only Option #category_playable_at_your_own_pace Playable without Timed Input DualShock Controller Support DualShock Controller Support DualSense Controller Support DualSense Controller Support Save Anytime Steam Input API Support Stereo Sound Touch Only Option Steam Cloud Stats Includes level editor Family Sharing
Supported Languages
English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Japanese, Korean, Polish, Russian, Turkish

Current Pricing

💰
$2.99
Regular Price

Additional Information

🏆 Achievements
41
total achievements
Featured:
First Deployment
Mission 01: Ember Watch
🇧🇷 DEJUS Rating
10
Brazilian rating
🇩🇪 Steam Germany
12
German classification
🆘 Support
⚠️ Content Warning
The game contains frequent stylized combat against robotic enemies. Defensive towers use guns, railguns, artillery, missiles, and explosions to destroy machines. No blood, gore, dismemberment, or violence against humans is shown. The story includes themes of societal collapse, civilian evacuation, and an AI that considers some people expendable. There is no sexual content, drug use, or self-harm.
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Defend the last evacuation corridors in a tactical tower defense game. Build and upgrade specialized towers, counter varied machine threats, and withstand HECATE's forces across the campaign, Siege, Skirmish, and Endless modes.

Detailed Description

Your defenses are ready. HECATE adapts its attack.

Last Bastion Protocol is a tactical tower defense game in which you defend the last evacuation corridors against a rogue AI. Combine specialized towers, control your kill zones, and decide when to risk the next wave.

HECATE was meant to evacuate humanity during the collapse. But its calculations grew increasingly ruthless: evacuation became selection. Anyone outside its plans is now considered an obstacle.

The remaining strongholds of the Bastion Chain cannot defeat HECATE. But they can buy time. Time for more people to escape.

Build More Than a Line of Guns

Eight tower types form your defensive toolkit: rapid-fire weapons against swarms, railguns against heavy targets, anti-air batteries, artillery, Cryo slowing, stealth detection, and supporting Nanite technology. What you build matters—but so do placement and the way your towers work together.

Every tower has three upgrade paths that can be combined:

  • CORE improves its basic performance.

  • ALPHA expands its tactical options.

  • BETA adds further abilities and synergies.

Set targeting priorities, focus fire on dangerous units, and stop armor, shields, or stealth from undermining your defenses. Nanite Forge supports nearby towers, generates extra Scrap, and—with the right upgrades—can repair your base at wave intervals.

Decide When to Take the Risk

Invest Scrap from destroyed enemies in new towers and upgrades. Call waves early for extra resources—and risk overlapping attacks. Open new building positions with outposts, or demolish a bridge to bury enemy groups beneath it.

A reserve can save you. So can a well-timed upgrade. The next wave awaits your decision.

After the Campaign, the War Changes

The story campaign takes you through 15 missions. Siege 50, Residual War 100, and Endless introduce additional threats: adaptive HECATE countermeasures, elite variants, and enemies that deploy more units.

HECATE analyzes your defenses. Cold resistance pressures Cryo strategies, dispersed formations make area attacks less effective, and decoy drones draw fire. Airdrops deploy troops directly onto later sections of the route; Phantom false signals respond to heavy stealth detection. Dropping units only become targetable once they reach the corridor.

Up to two countermeasures can be active at once. The sidebar shows HECATE’s analysis and response. Its decisions are not infallible—but an unchanged defense will not always remain the right answer.

Elite enemies change your priorities. Distinctive color variants support their attack groups with special abilities:

  • Reconstructors heal nearby allies.

  • Jammers reduce nearby towers’ range.

  • Command Cores speed up their group.

Some enemies bring reinforcements. A destroyed Titan may release Scrappers. A damaged Warden may launch Wasps. An undetected, cloaked Reaver can deploy a Phantom. Plan your kill zones to stop the second attack as well.

Endless: A Full Map Is Not the End

In Endless, fully upgraded towers grow beyond CORE, ALPHA, and BETA. From wave 50, you can buy additional tower ranks with Scrap; more ranks unlock as you progress through the waves. Strengthen your firepower and support even when every building position is occupied.

Swarms, armored pushes, combined assaults, and boss waves alternate with quieter phases. The longer you survive, the further the threat escalates. How long can your defenses hold?

A Whole World Built from Simple Shapes

Last Bastion Protocol began with a question: could a complete tower defense game be developed without external graphic assets?

Menus, maps, towers, enemies, and effects are built from geometric shapes that I assemble directly in code. Instead of using ready-made graphic packs, the visual design grows step by step during development.

Initially, everything was drawn at runtime. That proved too demanding for large enemy groups. Today, some of those self-designed shapes are converted into optimized graphic assets in advance. The technology has changed; the idea remains: a visual world of its own, without external graphic assets.

Features at a Glance

  • Story campaign with 15 missions and 15 handcrafted battlefields

  • 8 tower types, each with three combinable upgrade paths

  • 7 core enemy classes with armor, shields, stealth, flight, and other traits

  • Siege 50: 50 increasingly difficult waves

  • Residual War 100: 100 waves to test your strategy

  • Endless: no wave limit and additional tower ranks

  • Adaptive HECATE countermeasures, three elite modifiers, and carrier abilities in all three modes outside the campaign

  • 5 difficulty levels

  • Targeting priorities and target locking for your towers

  • Deployable outposts and destructible bridges

  • Map editor with local import and export

  • Achievements, saved campaign progress, tutorial, and integrated field manual

  • Mouse and keyboard or gamepad controls

Keep the corridors open. Adapt your defenses. Buy time for the last survivors.

Frequently Asked Questions

Is Last Bastion Protocol free to play?
Yes, Last Bastion Protocol is free to play on Steam.
What genre is Last Bastion Protocol?
Last Bastion Protocol is a Casual, Indie, Strategy game.
Who developed Last Bastion Protocol?
Last Bastion Protocol was developed by mr_pancake and published by mr_pancake.
What platforms does Last Bastion Protocol support?
Available on Steam for Windows, macOS, Linux.