SplatStick
SplatStick - Steam Charts & Historical Stats
A stickman fighter where physics does half the work. Explore historical player activity and pricing for SplatStick. Player-count data was last observed Sep 27, 2026.
SplatStick player count and price summary
- Current players
- Unavailable
- All-time peak
- 1
- 24-hour player change
- Unavailable
- Current US price
- $1.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 8 screenshots · 1 videos
Screenshots
Videos
SplatStick
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Wait for upcoming sale in ~3 days for potentially better pricing.
Update Momentum
0 patches and 1 news items in last 180 days.
Activity Heatmap
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Update Timeline
Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.
Splatstick 1.2 — now on Mac
bug-fix[h2]Splatstick 1.2[/h2] [b]Splatstick is out on Mac.[/b] One build for both Intel and Apple Silicon. There is nothing to buy: Steam downloads the version for your system. [b]The whole game is redrawn.[/b] Fighters are assembled from drawn parts, with fists, feet, an eye and a bro…
[h2]Bots fight 24/7[/h2] This broadcast is Splatstick running live on a real PC: four bots in two teams of two, with rounds alternating between [b]Football[/b] and [b]Brawl[/b]. Nothing here is pre-recorded. Every goal and every knockout is happening right now. [h2]About the game…
Price History
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3-4340 / AMD FX-6300
- Memory: 4096 MB RAM
- Graphics: DirectX 11 compatible, 1 GB VRAM (Intel HD 4600 / GeForce GTX 750)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Core i5-8400 / Ryzen 5 2600
- Memory: 8192 MB RAM
- Graphics: GTX 1050 / RX 560
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
A stickman fighter where physics does half the work. Punch, grab, throw your opponent off the edge the more damage they carry, the further they fly. Nine modes, from deathmatch and tower sieges to football and hot potato. Two on one keyboard, or six online.
Detailed Description
The fighting
Attack, heavy attack on hold, grab and throw, shield, roll. Shield at the last moment to parry. In the air: double jump, dash on a double tap of a direction, push off a wall. Miss the ledge and you can hang on and climb back — but while you hang, everyone can see you.The arena gets in everyone's way equally
Low gravity, meteor shower, earthquake, item rain. Every event is announced by a banner a few seconds ahead: enough time to run, not enough to finish someone off.Item crates drop on their own. Inside there might be a medkit or a speed boost — or a shotgun, bazooka, laser, mine, knife, boomerang, grenade launcher, anvil or black hole.
Nine modes
- Deathmatch — lives and rounds. Run out of lives and you are out.
- Siege — two towers. While your tower stands, your team respawns. When it falls, that's it.
- King of the Hill — hold the zone alone. With two inside, nobody scores.
- Football — score the most in three minutes. A knockout does not remove you, so beating each other up still pays off.
- Basketball — the ball has to drop through the hoop from above. Two points a basket.
- Rugby — the ball is carried in your hands, and hits knock it loose.
- Capture the Flag — bring the enemy flag back to your base. A dropped flag returns on its own.
- Hot Potato — the bomb goes from hand to hand, passed by touch and by hit. If the fuse burns out in your hands, they score.
- Waves — everyone against the bots. The only mode that needs no live opponent.
Eight arenas
The Square, The Well, the fortress of The Siege, The Canyon with a chasm across the middle, The Skyway — a fight above the void, The Foundry where every platform under your feet is on the move. Plus The Pitch and The Court for the ball modes. Every mode has its own map pool: where you have to run the length of the field, cramped arenas never come up.Two at one computer
Two players share one keyboard, or pick up gamepads.Online for up to six: 1v1, 2v2, 3v3. The host picks the mode and the map, bots fill the empty seats — the match starts even if your friend is running late.