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Ashfall Keep

Ashfall Keep

DoctorEnilno · DoctorEnilno · Sep 12, 2026
Action Adventure Indie RPG Strategy
Fresh observation Observed
0
Players now
0
All-time peak
— 0.0%
Δ 24h
Player count updated

Ashfall Keep - Steam Analytics & Details

A village lives in the shadow of a burned kingdom. Explore pricing history and player statistics for Ashfall Keep.

Total Players
0
Genre
Action
Developer
DoctorEnilno

Ashfall Keep player count and price summary

Current players
0
All-time peak
Unavailable
24-hour player change
0%
Current US price
Price unavailable

Player count observed . Values marked unavailable are not estimated.

Player count

System Requirements

Platform Support
Windows Linux
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • Memory: 500 MB RAM
  • Storage: 1 GB available space
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • Memory: 2 GB RAM
  • Storage: 5 GB available space
Linux Requirements
Minimum:
Minimum:
  • Memory: 500 MB RAM
  • Storage: 1 GB available space
Recommended:
Recommended:
  • Memory: 1 GB RAM
  • Storage: 5 GB available space
Controller Support
full
Pricing
Paid Game
$6.99 (USD)

Additional Information

Categories
Single-player Steam Achievements Full controller support Adjustable Text Size Camera Comfort Color Alternatives Custom Volume Controls Adjustable Difficulty Keyboard Only Option #category_playable_at_your_own_pace DualShock Controller Support DualShock Controller Support DualSense Controller Support DualSense Controller Support Save Anytime Stereo Sound Steam Cloud Family Sharing
Supported Languages
English

Current Pricing

💰
$6.99
Regular Price

Additional Information

🏆 Achievements
52
total achievements
Featured:
First Blood
Monster Hunter
🇧🇷 DEJUS Rating
14
Brazilian rating
🇩🇪 Steam Germany
16
German classification
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

A village lives in the shadow of a burned kingdom. Explore 25 hand-built maps, fight turn-based battles with real-time boss phases, farm, fish, cook and gamble, and decide what happens to the people you meet. A cosy RPG with teeth.

Detailed Description

Ash falls slow over a keep that won't stay buried

A kingdom burned here. The village at the foot of the hill lives on anyway —
farming, fishing, trading, arguing — while something up in the keep has still
not finished with the place.

You arrive with nothing but a choice of weapon. What you do after that is
largely up to you.

Fight, or don't

Turn-based combat built to reward attention rather than grinding. Enemies have
elemental weaknesses worth exploiting, a combo streak that builds while you go
untouched, and a limit gauge that fills whether the fight is going well or
badly.

Bosses change shape as they fall. At certain thresholds they enrage, gain new
attacks, and open real-time dodge phases where the turn order drops away and
you move for yourself.

And not every fight has to end in a death. Some can be talked down — including
one where that turns out to be the whole point.

A world that isn't only a battlefield

  • Farming — till a plot, plant, come back. Four crops, different patience.

  • Cooking — a timing minigame at the fire. Overcook it and you ruin the lot.

  • Fishing — wait for the bite, hit the window. You will catch junk, and some
    of the junk is worth keeping.

  • Crafting — 53 recipes across anvil, alchemist's table and cookfire,
    discovered by holding the materials rather than bought from a list.

  • Gambling — slots and table games at Dice-Eyed Sal's. Win big enough and he
    offers you something rather more dangerous.

  • Minigames — reaction tests, rock-paper-scissors, tic-tac-toe, and a
    drop-the-token board. Some villagers only play after dark.

  • Companions — a stray pup, a ruins cat, a mountain crow, an owl. Each earned
    rather than given, each with a bond that deepens as you travel.

Choices that stay chosen

Five skill trees and 37 nodes, several of which lock each other out for the
rest of the run
. Respec is possible, at a price that climbs each time you use
it. Twenty-five side quests. Fifty-two achievements. Decisions about people —
a captured bandit, a deserter, a friend who has been talking to the wrong
crowd — that the world remembers and comments on later.

For a second run

Beating the King is not where the content stops. The world visibly reacts, New
Game+ opens a tier of skills above anything in the base game, Boss Rush puts
every boss back to back, and there is a secret ending you cannot fight your way
to.

Play it your way

Four difficulties from Story to Nightmare, the last with permadeath. Four
optional run modifiers — No-Armor, No Fast Travel, Permadeath-Lite, Speedrun
Timer. Full keyboard, mouse and controller support, every button rebindable.
English and German. Colourblind palette, text scaling, reduce-motion, and
separate volume controls.

Frequently Asked Questions

How many players are currently playing Ashfall Keep?
0 players are currently in-game on Steam.
Is Ashfall Keep free to play?
Yes, Ashfall Keep is free to play on Steam.
What genre is Ashfall Keep?
Ashfall Keep is a Action, Adventure, Indie, RPG, Strategy game.
Who developed Ashfall Keep?
Ashfall Keep was developed by DoctorEnilno and published by DoctorEnilno.
What platforms does Ashfall Keep support?
Available on Steam for Windows, Linux.