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Conflict of Heroes: Awakening the Bear

Game overview

Conflict of Heroes: Awakening the Bear

This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Simulation Strategy Board Game Wargame
Last tracked players
0
Recorded peak
1
24-hour change
Unavailable
Steam reviews
59.5% positive
37 reviews · via SteamSpy

Delayed observation · last tracked . Values marked unavailable are not estimated. Recorded peak is the highest player count observed by SteamIQHQ; earlier records may be outside our coverage.

About this game Read the full description
This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, and Western Civlization Software, the award-winning computer wargame studio, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer. Conflict of Heroes: Awakening the Bear! includes an AI opponent as well as full multiplayer support with an integrated forum and game lobby. To remain true to the core gameplay of the board game, the PC version is designed to be fun, fast and easy to play, though hard to master. The game design is also historically accurate and teaches and rewards platoon and company-level combined arms tactics without overwhelming the player with rules.

The year is 1941. Germany has defeated Poland, Denmark, Norway, and France with ease. In the morning hours of June 22 over 3 million German soldiers attacked Soviet forces along a 1600 kilometer front heralding the beginning of Operation Barbarossa. Complete surprise was achieved and the Germans struck deep into Soviet territory. The Germans thought that the Soviets would fold like a house of cards. Their officer cadre had been massacred by Stalin, training was poor, and morale low. The Blitzkrieg catches the Soviets by surprise and they lose over 1.75 million men in the first two months alone.

The Germans are unstoppable, their Panzers pushing to the very gates of Moscow. But then winter hit and the cold drained the German’s resources, strength, and morale. The Soviets began striking back in the dead of winter and the momentum began to shift in their favor through the following spring. The bear had awoken!

Conflict of Heroes: Awakening the Bear! takes you to the Eastern Front of World War II during Operation Barbarossa, the German invasion of the Soviet Union. This release includes a historical roster of infantry, artillery, mechanized and support units for the Axis and Soviet forces for the time frame of Operation Barbarossa.

Much effort went into distinguishing the units in the game by highlighting their historical strengths and weaknesses. For example, each tank defense rating takes into account relative armor thickness, armor slope deflection percentage, speed, size, targeting mechanics, and crew training. All these factors are represented in an easy to learn target number system.

Also included are all ten original Awakening the Bear! scenarios as well as eleven new Frontier scenarios, five new Commanding Heights scenarios and a very flexible “Partisan Road” Point Buy scenario. For those with a creative urge, Conflict of Heroes also comes with a scenario editor which allows players to create and share completely new scenarios using the Awakening the Bear! units.

The included scenarios, many of which you can play in about an hour, are designed to depict the pivotal points in a given battle. You can learn enough of the game to play the first scenario in ten minutes and a full set of in-game tutorials is included, as well as a full-color printed manual.

Features

  • Added “Persistent AP” gameplay mode as the default option in which units retain their AP pools when player switches to activate a different unit. "Classic AP" option is similar to the original gameplay in that APs are not retained when a different unit is activated.
  • Added “Fog of War” game option that conceals all units in hexes that are not visible to enemy units.
  • Add a game option to play with unit quality variations (for example, Green, Experienced, etc.). Quality levels affect a variety of unit ratings.
  • Added two new levels of bunker.
  • Added a new “ruined building” terrain type.
  • Added rules for point buy games (such as Partisan Road)
  • Line of Sight calculations use a 3D technique -- ray casting on the map geometry -- instead of the rules in the book. This allows the computer game to have more complicated hills than in the board game.
  • The computer game does not have weapon cards from the board game, and there are two Action Cards that we did not implement: “Move 2 Hexes” and “+1d6 CAPs.”
  • Group Movement rules are somewhat different from the board game to accommodate and keep in balance the new Persistent AP game option.
  • The computer game doesn’t use the card or counter limit from the computer game.
  • And many more Firefights!

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System requirements Windows

Windows

Minimum

Minimum:
  • OS *: Windows Vista, 7/8/10
  • Processor: 1GHz
  • Memory: 1 GB RAM
  • Graphics: 128MB DirectX 9.0c Dedicated Video Card
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: DirectX 9 Supported
Game details Languages, features & support
Publisher
Slitherine Ltd.
USK rating
6
Brazilian rating
6
Steam Germany rating
12
Features
Single-player, Multi-player, Family Sharing
Languages
English*
*languages with full audio support
Compatibility & accessibility Steam Deck, controllers & access features

Can I Play This?

Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.

Sources fresh
Native Steam builds
Windows: unknown
macOS: unknown
Linux: unknown
Steam Deck
unknown
Valve compatibility test
Input
Controller support: unknown
Structured language support (1)
LanguageInterfaceFull audioSubtitles
EnglishYesYesNo

Third-party requirements shown by Steam

Requires 3rd-Party Account: Slitherine PBEM++ for Multiplayer
Requires agreement to a 3rd-party EULA Conflict of Heroes: Awakening the Bear EULA
Steam store page fresh · checked 2026-11-08 PCGamingWiki technical notes External link only; SteamIQHQ does not ingest PCGamingWiki content.
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Genre Benchmarks

Player Count Top 27%
Value Ratio Top 22%

Activity Heatmap

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Frequently Asked Questions

What is the recorded Steam price for Conflict of Heroes: Awakening the Bear?
The last observed Steam price for Conflict of Heroes: Awakening the Bear is $5.99. Check Steam for current pricing and availability.
What genre is Conflict of Heroes: Awakening the Bear?
Conflict of Heroes: Awakening the Bear is a Simulation, Strategy game.
Who developed Conflict of Heroes: Awakening the Bear?
Conflict of Heroes: Awakening the Bear was developed by Western Civilization Software and published by Slitherine Ltd..
What platforms does Conflict of Heroes: Awakening the Bear support?
Available on Steam for Windows.

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