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Backlot: Hollywood Studio Tycoon

Backlot: Hollywood Studio Tycoon

Goodpunk Studios · Goodpunk Studios · Sep 17, 2026
Simulation Strategy Early Access
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Backlot: Hollywood Studio Tycoon - Steam Charts & Historical Stats

A deep Hollywood studio simulation, 1930 to the streaming age. Explore historical player activity and pricing for Backlot: Hollywood Studio Tycoon. Player-count data was last observed Sep 29, 2026.

Genre
Simulation
Developer
Goodpunk Studios

Backlot: Hollywood Studio Tycoon player count and price summary

Current players
Unavailable
All-time peak
Unavailable
24-hour player change
Unavailable
Current US price
Price unavailable

Player count last observed . Values marked unavailable are not estimated.

Player count

Playable Demo

Steam-listed demo relationship with separately measured availability.

View demo on Steam
Availability
Playable demo observed on the US Steam page
Relationship evidence
verified
Demo reviews
Insufficient sample

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit (version 1909 or later)
  • Processor: Intel Core i3-4160 / AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: Direct3D 12 capable, feature level 11_0 with 1 GB VRAM (NVIDIA GeForce GTX 750, AMD Radeon R7 260X, Intel HD Graphics 520)
  • DirectX: Version 12
  • Storage: 2 GB available space
  • VR Support: Not Supported
  • Additional Notes: Designed for 1920x1080. Lower resolutions scale but the interface is dense and will be cramped below 1600x900.
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit (version 1909 or later)
  • Processor: Intel Core i3-4160 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 with 2 GB VRAM
  • DirectX: Version 12
  • Storage: 2 GB available space
  • VR Support: Not Supported
  • Additional Notes: Designed for 1920x1080. Lower resolutions scale but the interface is dense and will be cramped below 1600x900.
Pricing
Paid Game
Sale: 15% off
$14.99 $12.74

Additional Information

Categories
Single-player Steam Achievements Adjustable Difficulty Mouse Only Option Playable without Timed Input Save Anytime Family Sharing
Supported Languages
English

Current Pricing

🏷️
15% OFF SALE!
$14.99 $12.74

Additional Information

🏆 Achievements
38
total achievements
Featured:
First Timer
10 Of A Kind
🇧🇷 DEJUS Rating
14
Brazilian rating
🇩🇪 Steam Germany
6
German classification
📦 DLC Available
1
downloadable content
🆘 Support
⚠️ Content Warning
Backlot is a business simulation set in the film industry from 1930 onwards, and it deals in written text with the adult side of that era. Running a studio here involves organised crime and protection rackets, bribing police and public officials, a morals clause invoked over compromising photographs, and fatal accidents on set — a stunt can kill a member of your cast. Alcohol and tobacco use are referenced in period context. All of it is prose on event cards, presented as decisions with a cost either way rather than as spectacle. There is no nudity or sexual content, no graphic violence or gore, and no gambling.
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

A deep Hollywood studio simulation, 1930 to the streaming age. A back lot, a million dollars and no pictures. Commission scripts, sign stars to seven-year contracts, book dates against rival studios, and survive television, home video and everything else that came for the movies.

Detailed Description

You own the lot. Now make something worth showing.

It is Monday, January 6, 1930. You have an empty soundstage, a million dollars in credit, and not a single foot of film in the can. Sound is the new law, the nation is in the grip of the Great Depression, and every rival mogul on the Strip is chasing the exact same audience.

Backlot is a deep, historically grounded simulation of the motion picture industry from the dawn of the Golden Age to the streaming era. Not an arcade tycoon with a Hollywood skin—a rigorous model of how the business actually worked, evolving decade by decade as economics, technology, and culture shifted beneath it.

Every picture starts on the page

There is no making a film without a script. Commission one from your writers — brief the genre and the subject, or leave it to them and find out what you get — or buy something off the shelf. Then cast it, hand it to a director, argue about the effects budget, and set a schedule you will probably regret. Rush it and it shows on screen. Take your time and it costs you by the week.

Contracts are a system, not a menu

Sign artists to the studio and they are yours: loan them to a rival for eight weeks and bank the fee without asking them, pick up an option at a higher figure, or tear a contract up under a morals clause written by lawyers who assumed it would be used. Publicity will propose a new name, a new birthplace. They have already had the letterhead printed.

The town remembers

The Mayor's office, the Chief of police and the Mob all keep score of what your studio does, and they pull against each other. Pay the local arrangement and the Chief hears about it. Call the law instead and the Mob does not forget. Build a relationship far enough and it will get you out of trouble exactly once — and then you are back to owing them.

Book the date, then live with it

Choose your week, choose how many cinemas, and watch a rival rush their picture forward to open against you. Films earn out over a real theatrical run, week by week, against the strongest thing currently in cinemas. Pull it early and you pay to break the booking.

Nothing stays still

Historical innovations arrive on their real timelines, transforming production and monetization:

  • 1935: Three-strip full-color photographic processing

  • 1948: Broadcast television enters living rooms nationwide

  • 1953: Anamorphic widescreen formats to rival home sets

  • 1975: Multi-channel optical surround sound

  • 1980: Home video cassettes and rental markets

  • 1993: Photorealistic computer-generated imagery (CGI)

  • 2007: Subscription-based streaming rights and catalog licensing

  • 2009: Digital stereoscopic 3D

A picture that cost $400,000 in 1930 costs $15 million by 2020, and the money in the game
moves with it.

A film is never finished earning

The theatrical run is the beginning. Sell to television, to home video, to a streaming platform. Build a franchise and watch the audience tire of it one installment at a time. Licence novelizations, comics and tie-in games. Make series for television when television comes for you.

And somebody is always at the door

Hand written events, from the chief of police who would like his son in your picture to the projectionist in Toledo who has run it four hundred and six times and still comes up for the ending. Every one of them is a decision with a cost on both sides.

Frequently Asked Questions

Is Backlot: Hollywood Studio Tycoon free to play?
Yes, Backlot: Hollywood Studio Tycoon is free to play on Steam.
What genre is Backlot: Hollywood Studio Tycoon?
Backlot: Hollywood Studio Tycoon is a Simulation, Strategy, Early Access game.
Who developed Backlot: Hollywood Studio Tycoon?
Backlot: Hollywood Studio Tycoon was developed by Goodpunk Studios and published by Goodpunk Studios.
What platforms does Backlot: Hollywood Studio Tycoon support?
Available on Steam for Windows.