Fantasy Grounds - Savage Worlds: Winter Eternal (AppID: 520390)
Fantasy Grounds - Savage Worlds: Winter Eternal - Steam Analytics & Details
Fantasy Grounds - Savage Worlds: Winter Eternal has 0 current players. Currently priced at $0.10, it represents green value compared to similar Indie games.
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Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Multiplayer Viability
Population trend: Stable. Finding matches may be harder.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Frequently Asked Questions
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System Requirements
- OS *: Windows XP, Vista, 7x , 8x or 10x
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: N/A
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS *: Windows XP, Vista, 7x , 8x or 10x
- Processor: 2.0 GHz or higher processor
- Memory: 4 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: N/A
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
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About This Game
Winter Eternal is not a post apocalyptic setting. It's about what comes after the disaster, many years later when civilization is starting to thrive again.When the sun exploded, the continent of Ehlerrac survived the wave of flames because it was on the night side of the planet.
Detailed Description
When the sun exploded, the continent of Ehlerrac survived the wave of flames because it was on the night side of the planet. Then the earthquakes and tsunamis hit and thousands died as cities fell and the landscape were torn apart. The dark world started cooling rapidly and the survivors struggled to find food and shelter.
A group of Nature Wardens started camps and used their magic to grow food. People of many different races came stumbling out of the darkness into these camps, grateful for the protection.
Now, hundreds of years later, the 6 camps are giant, cramped cities, heated and lit by magic. Two cities are underground and one is build on the inside edges of a chasm. The cities are now connected by enclosed roads called Archways and travel is now much safer.
A few years ago explorers came upon orange crystals in an old crater. When light shone on the crystals, it generated a massive amount of heat. Artificers are now using these "sunshards" to help Ehlerrac to take it's first tentative steps into an industrial and steam age.
This is an exciting time on Ehlerrac and its up to Savage worlds game groups to tell the stories of this dark, cold , but not dead world.
Requires: A Fantasy Grounds full or ultimate license or an active subscription and the Savage Worlds ruleset (available in the store).