Game overview
THERMAL RUNAWAY
A top-down roguelite inside one sealed chamber. Ten levels, one hundred waves, and upgrades that compound into something the facility was not built to contain. The run ends when you break — or when the reaction does.
- Last tracked players
- 0
- All-time peak
- Unavailable
- 24-hour change
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Delayed observation · last tracked . Values marked unavailable are not estimated.
About this game Read the full description
One room. One hundred waves.
There is no map and nowhere to fall back to. Chamber 7-A is a single reinforced floor, and everything that happens to you happens on it. The only thing that changes across a run is what you have become.
- 100 waves across 10 levels — a full run is 35 to 50 minutes
- Waves are generated rather than scripted: the same rules, a different fight
- A run can be suspended and resumed, but never checkpointed. Death ends it
The build is the game.
An upgrade every three waves, an experimental Protocol every ten. Almost nothing is a flat damage increase — the numbers that matter come out of what stacks into what.
- 62 upgrades and 13 Protocols that combine rather than add
- Ricochets that split on every bounce. Lightning that conducts through frozen targets
- Echoes of yourself that keep firing your weapon after you have moved on
It escalates on eleven axes, and health is the smallest of them.
Enemy health barely triples across a hundred waves. What changes is how many arrive, how fast, from where, and how much of the floor is trying to kill you.
- 4 enemy archetypes, promoted to Elite and Prime ranks as the run goes on
- The chamber itself turns against you: the floor is not neutral by level 9
- Difficulty you can out-build is difficulty worth having
THE OVERSEER is at wave 100.
It is the reason the chamber exists, and it has been watching the whole run. Past it the Overload cycles begin, and they do not stop.
- A multi-phase fight against everything the facility learned about you
- Endless Overload cycles after it falls, for anyone who wants the number to keep going
- 32 achievements, most of them for the things you did not have to do
Everything you see is generated.
No image files, no audio files. Every shape, sound and note in this game is produced by code at run time — which is why it starts in under two seconds and fits in a hundred megabytes.- Keyboard, mouse and gamepad, fully remappable, with on-screen prompts that follow the device in your hands
- Auto aim, adjustable screen shake and flashes, high-contrast mode — playable on a keyboard alone
- 20 languages
Media gallery 8 screenshots · 0 videos
Screenshots
Player activity
Concurrent players over the last 48 hours.
Price history
Last 30 days ? prices in the selected region?s currency.
System requirements Windows
Windows
Minimum
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3-4130 / AMD FX-4300
- Memory: 2048 MB RAM
- Graphics: Intel HD Graphics 520 / NVIDIA GeForce GT 730 / AMD Radeon R7 240
- Storage: 250 MB available space
- Sound Card: Any
- Additional Notes: Requires a Vulkan 1.0 capable GPU. There is no DirectX or OpenGL fallback.
Recommended
Recommended:- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Intel Core i5-7400 / AMD Ryzen 3 1200
- Memory: 4096 MB RAM
- Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
Game details Languages, features & support
- Publisher
- Alexframe
- Brazilian rating
- 10
- Steam Germany rating
- 12
- Achievements
- 32
- Controller support
- full
- Features
- Single-player, Steam Achievements, Full controller support, Camera Comfort, #category_contrast_controls, Custom Volume Controls, Keyboard Only Option, Playable without Timed Input, Family Sharing
- Languages
- English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian, Polish, Belarusian, Estonian, Georgian, Hebrew, Kazakh, Latvian, Lithuanian
- Support
- [email protected] Support site ↗
More analysis Activity patterns, updates & developer tools
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 90th percentile. Priced as Budget at $2.99.
Genre Benchmarks
Activity Heatmap
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