Game overview
Prison Break: Thirty Walls
Being seen somewhere you shouldn't be is the beginning of the problem. Thirty procedurally built prisons, each with one way out. Learn the routine, find the shovel, dig — and when the shovel isn't enough, find another way through the wall.
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Delayed observation · last tracked . Values marked unavailable are not estimated.
About this game Read the full description
Learn the day. Then break it
The prison runs on a clock, and the clock decides what counts as suspicious. In the yard at yard time you are furniture. In the yard at lockdown you are the alarm. Every guard, camera, searchlight and drone asks the same question, and the answer changes four times a day.
Find the shovel. Get it back to your cell. Dig. By level twelve the shovel is behind a locked door and the key is on a guard; by eighteen the guard has a club. Every prison you beat makes the next one a link longer. Get caught and you wake in solitary at the far end of the building, with the walk back to think about it.
Thirty prisons, none drawn by hand
Every prison is generated from a plan and a seed. Play the same seed twice and you get the same building. Move to the next one and you'll never see it again. Towers, yards, cell blocks, fences and floodlights are laid out fresh every time, so what worked last prison only half works in this one.
Trouble is also an opening
Yard fights pull every guard who can see them, and the routes they were covering go uncovered while it lasts.
A man with a shiv may decide today is the day. Survive the next ten seconds and every guard in the prison is converging on one spot, and none of them is on their route.
One guard carries a pistol. Six rounds, no reload, and every shot is heard across the whole prison. It's a plan, not a weapon.
Bring a crewmate
Co-op escapes: one of you has the shovel, the other one is the distraction
Zero assets
No meshes, no textures, no materials on disk. Every wall, bar, badge reader and bounce of light is built in code the moment you press Play, which is why the whole game is a small download.
Media gallery 5 screenshots · 0 videos
Screenshots
Player activity
Concurrent players over the last 48 hours.
Price history
Last 30 days ? prices in the selected region?s currency.
System requirements Windows
Windows
Minimum
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8192 MB RAM
- Graphics: NVIDIA GTX 1660 / AMD RX 5600 XT, 6 GB VRAM
- DirectX: Version 12
- Storage: 500 MB available space
- Sound Card: Any
- Additional Notes: Low preset, 1080p.
Recommended
Recommended:- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Intel Core i5-12600K / AMD Ryzen 5 7600
- Memory: 16384 MB RAM
- Graphics: NVIDIA RTX 4070 / AMD RX 7800 XT
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: Any
- Additional Notes: High preset, 1080p. Internet is needed for online co-op only; single-player works offline.
Game details Languages, features & support
- Publisher
- Zitherian Studios
- Brazilian rating
- 10
- Steam Germany rating
- 12
- Achievements
- 8
- Controller support
- full
- Features
- Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Steam Achievements, Full controller support, DualShock Controller Support, DualSense Controller Support, Steam Input API Support, Family Sharing
- Languages
- English
- Website
- Official website ↗
- Support
- Support site ↗
More analysis Activity patterns, updates & developer tools
Game Insights
Buy Verdict
Not the best time to buy. Price could improve with future sales.
Activity Heatmap
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