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Faithfarer: The Cathedral

Game overview

Faithfarer: The Cathedral

A traditional, turn-based roguelike. Descend through procedurally generated dungeons, fight unique bosses, hunt rare gear, and spend Faith to shape your run. Switch between ASCII and tiles on the fly. Fully playable with a controller and on Steam Deck.

RPG Traditional Roguelike Perma Death Roguelike Procedural Generation
Last tracked players
1
All-time peak
2
24-hour change
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About this game Read the full description

Faithfarer: The Cathedral is a traditional, turn-based roguelike. It has strict tactical combat, dungeons that blend procedural generation with hand-crafted rooms, classic RPG-style loot, and a Faith system tied to everything from combat to exploration. It also has deep quality-of-life features and full gamepad and Steam Deck support.

Tactical, Turn-Based Combat

You act, then the dungeon reacts. There's no real-time pressure, just positioning and decision-making.

Procedurally Generated Dungeons and Hand-Crafted Rooms

Every descent generates a new layout that mixes procedural generation with hand-placed rooms. Each floor is lit only as far as you can actually see, and it's remembered once you've moved on.

Real Bosses, Not Reskins

There are seven bosses so far, with more to come, and not one of them is just a bigger regular monster. Each is its own encounter, with abilities you'll need to learn to survive.

Monsters and Hazards

Regular monsters have tricks of their own too. Some hunt in packs, some wait in ambush, and others split, steal, or raise the dead, while elite versions carry extra powers. Floors hold pools of fire, acid, ice, and water that can turn a fight, so knock enemies into them or throw vials to make your own. And the dungeon never lets you rest easy for long.

An Ending, Then Endless

The Cathedral has a real ending to reach, and reaching it locks your run onto the high score board. Then you choose: stop there, or carry the same character on into endless mode, through new environments, and see how long you last on a high score board of its own.

Loot

Every find is a base item across an 8-slot equipment system, and rarer finds carry magic properties of their own, from extra strength or armour to weapons that poison, burn, freeze, or drain life on hit.

Faith

Faith is the rarest thing you carry, and you can only hold so much of it. The hardest fights and what you find along the way build it up, while curses can wear it down. Lay an item on an altar and devote your Faith to it, and the altar offers a choice of blessings: a new magic property, or a stronger version of one the item already has. Every blessing is a bet on the item you think will carry your run. The more Faith you devote, the better the offers, and a blessed item can be reblessed once, trading its blessing for a shot at something better. Altars can also lift curses and restore broken gear, but each one only has so much power to give.

Eight Classes, Built to Feel Different

Every class plays by its own rules. The Barbarian runs on Rage and gets stronger the harder the fight gets. The Thief strikes from the shadows. The Monk builds Chi with every blow that lands and spends it in bursts. The Paladin's Seals make its swings hit harder or keep it fighting longer. The Priest wields the light, and in Shadowform every spell takes on a darker purpose. The Cleric hallows the ground it stands on, burning its enemies and healing itself. The Mage bends arcane, fire, frost, and lightning. And the eighth class is yours once you've beaten the game.

Quality of Life

Full mouse support with click-to-move, click-to-attack, and hover reticles that tell you exactly what a click will do. Auto-explore, smart melee-or-explore, and auto-travel to known stairs let you play as fast or as carefully as you like. Save and Exit whenever you need to stop, and pick up right where you left off. An optional tutorial covers the basics, and tips walk you through each screen the first time you open it. Every accessibility toggle that trivializes the game is off by default and entirely optional.

Every Run Remembered

The Codex fills in as you find things, and keeps a record of what you've slain, what's killed you, and how every class has fared. Every finished run saves its full build, from your stats and gear to every ability and its rank, and your win streak follows you from run to run.

Climb the Steam Leaderboards

Your best runs go up on the Steam leaderboards, overall and for every class. The main game and endless mode each have their own boards, plus one for the longest win streak. See where you stand against everyone or just your friends, then open any player's run to see the exact build that got them there.

Full Gamepad Support, Steam Deck Included

Every menu and every action is fully mapped to a controller, with real button icon art for Xbox, PlayStation, Switch, and Steam Deck instead of generic placeholders. Rebind anything, on keyboard or gamepad, independently.

Play It Your Way, Visually

Toggle between classic ASCII rendering and a full sprite-based tileset at any time. There are also swappable colour palettes, retro filters, font options, adjustable HUD scaling, and plenty more to tweak in the settings.

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System requirements Windows · Linux

Windows

Minimum

Minimum:
  • OS: Windows 10 21H1 or later
  • Processor: 2GHz or faster
  • Memory: 4 GB RAM
  • Graphics: Vulkan 1.0 compatible GPU
  • Storage: 1 GB available space

Linux

Minimum

Minimum:
  • OS: Ubuntu 20.04 or newer
  • Processor: 2GHz or faster
  • Memory: 4 GB RAM
  • Graphics: Vulkan 1.0 compatible GPU
  • Storage: 1 GB available space
Game details Languages, features & support
Publisher
a1dan
Brazilian rating
10
Steam Germany rating
12
Achievements
18
Controller support
full
Features
Single-player, Steam Achievements, Full controller support, Adjustable Text Size, Camera Comfort, Color Alternatives, Custom Volume Controls, Keyboard Only Option, Mouse Only Option, #category_playable_at_your_own_pace, Playable without Timed Input, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support, DualSense Controller Support, Steam Cloud, Family Sharing
Languages
English
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Game Insights

Buy Verdict

Wait — $14.99.

Wait for upcoming sale in ~12 days for potentially better pricing.

▬ ~12 days until next sale

Early Access Active

Time in EA
16 days
Current Players
1

Activity Heatmap

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2 players · 1 samples

Developer Analytics

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Frequently Asked Questions

Is Faithfarer: The Cathedral worth buying right now?
Wait — $14.99. Wait for upcoming sale in ~12 days for potentially better pricing.
When does Faithfarer: The Cathedral go on sale?
Wait for upcoming sale in ~12 days for potentially better pricing.
Is Faithfarer: The Cathedral free to play?
Faithfarer: The Cathedral costs $14.99 on Steam.
What genre is Faithfarer: The Cathedral?
Faithfarer: The Cathedral is a RPG, Early Access game.
Who developed Faithfarer: The Cathedral?
Faithfarer: The Cathedral was developed by a1dan and published by a1dan.
What platforms does Faithfarer: The Cathedral support?
Available on Steam for Windows, Linux.

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