Game overview
TEOT - The End OF Tomorrow
IMPORTANT!!! This is a demo prerelease beta version.Game guide:To start Choose the language and level of difficulty using Vive Controller. Direct it to "Enter Virtual Reality" and hard pull the Vive trigger button twice. The game will start when the visual start.In game need to know: Press the grip to hold the gun or dagger.
- Last tracked players
- 0
- All-time peak
- Unavailable
- 24-hour change
- Unavailable
- Steam reviews
- 50% positive 18 reviews · via SteamSpy
Delayed observation · last tracked . Values marked unavailable are not estimated.
About this game Read the full description
As everyone know war could change a person, where in this story everyone can experience the world that change with the players. It is a multipart story.
In this demo, player could experience as one of the character in the game first hand. We have made the game into a Virtual Reality, where player could go up close with the story, where player are actually part of the story itself. Its a short demo of 3 - 8 min gameplay depending on the level you choose.
We would like to invite players to experience the game and please do give us a feedback for the demo. This game is still in progress and it is just an alpha version, and there is many more improvement needed. Therefore we hope that you guys are the pro in game could give us some feedback and ideas that you would like to see in the game. However, we are ready to give out free keys to our supporters whomever like to give a try of our game and also for those who could not afford it. In return we hope you could help us to spread the words in whichever social media you have such as facebook, youtube, twitter or twitch.
It would be also be great for those who would like to try it first then support us later. We do need all the support we can get as an indie dev. We hope that we could have a chance to work on the second part which is much more exciting, where we could implement more weapons, variety of robots or creatures and interesting move using vive. Please do bear in mind it is still a beta, for those who buy it, it would be a great support to us to proceed further and we are very much grateful that you like our game and hope to see more from us.
In future version (Beta 2 - Around end January 2017) we will implement extras such as different weapon applicable, player could blow up the enemy head, player could interact with co-op AI, different level of difficulty - (at the moment we realize that beginner keep dropping the weapon) and other implementation and together with player feedback.
IMPORTANT!!!!
You would need HTC VIVE to play the game and minimum GTX980 graphics card to play the game. We are still optimizing the game, please do forgive as this is the initial release. In future version it would be playable in GTX970 which is the minimum requirement for HTC VIVE. For those who have lower version than GTX980 you can still try, its just the lagging and missing frame that you need to bear it.
A Brief Guide:
To start -
- Select the level you like and press the trigger twice
- Then select the language
- Lastly select "Enter Virtual Reality" to start the game
Weapon Guide:
- Hand gun
* Click the Grip to grab weapon
* Aim with the virtual red dot
* Pull trigger to fire
- Submachine Gun
* Press the Grip to grab weapon
* Aim with the virtual red dot
* Pull trigger to Fire bullet
* Use the other hand to pull the reload at the bottom to unlock the grenade launcher - need reloading each time fires
- Dagger
* Click the Grip to grab weapon
* Swing your weapon to kill
- Pouch
* There are 2 pouch on your side
* Left is to keep the Dagger
* Right is to keep the Hand gun or Submachine gun
* Can only carry 2 weapon at once
Easy
- To "Pick Up" weapon press "Grip button" once
- To "Release" weapon press "Grip button" once again
- To "Open Hatch" press and hold the "Grip button", twist and release
- To "Climb" press and hold the "Grip button" and pull down, grip one at a time. Once one grip is secure then release the other like climbing a actual ladder.
Normal and Hard
- To "Pick Up" weapon press "Grip button" and hold on
- To "Release" weapon release "Grip button"
- To "Open Hatch" press and hold the "Grip button", twist and release
- To "Climb" press and hold the "Grip button" and pull down, grip one at a time. Once one grip is secure then release the other like climbing a actual ladder.
Media gallery 5 screenshots · 0 videos
Screenshots
Player activity
Concurrent players over the last 48 hours.
System requirements Windows
Windows
Minimum
Minimum:- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Intel i5-4590
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970
- DirectX: Version 11
- Storage: 10 GB available space
- Sound Card: Any
- VR Support: SteamVR. Room Scale 2m by 2m area required
Recommended
Recommended:- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i7-4770
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 980 Ti
- DirectX: Version 12
- Storage: 10 GB available space
- Sound Card: Any
Game details Languages, features & support
- Publisher
- Edsenses Creative Co., Ltd
- USK rating
- 16
- Brazilian rating
- 16
- Achievements
- 1
- Features
- Single-player, Tracked Controller Support, VR Only, Family Sharing
- Languages
- English*
*languages with full audio support - Website
- Official website ↗
- Support
- [email protected] Support site ↗
Compatibility & accessibility Steam Deck, controllers & access features
Can I Play This?
Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.
Structured language support (2)
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | Yes | Yes | No |
| Simplified Chinese | No | Yes | No |
Third-party requirements shown by Steam
More analysis Activity patterns, updates & developer tools
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 94th percentile. Priced as Budget at $3.99.
Genre Benchmarks
Early Access Active
Activity Heatmap
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