Game overview
DEADLINE: Afterlife Processing Demo
The dead wait in line. You run the press. Read each soul, judge it, seal it and get paid for it. The first five shifts at Station 9.
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About this game Read the full description
THE DEMO
Welcome to the first five shifts at Station 9. Sign the contract, learn the job, and judge 30 souls under five directives.
The dead are waiting for you, don't let them pile up. Where the line starts is not your concern. It ends at your press.
READ THE DEAD
Every soul is a life split into three fragments, printed in amber on a terminal that's probably older than you. Some fragments are confessions. Some are alibis. Some are just what the neighbors saw. The record is all you get, and the record is rarely the whole story.
APPLY THE DIRECTIVES
The rules are on the board. Numbered, amended, always right. Theft? Descend. Charity? Ascend. Got any questions? Consult the board. When no directive quite fits, the operator decides. Always careful.
SEAL THEIR FATE
Set the verdict. Pull the lever. The seal comes down, and the soul is paperwork now. Carry it to Disposition A or Disposition B. Gold or Red. Two exits. No appeals.
GET PAID.
Every processed soul prints a slip. Every slip is money. At the window, the catalog sells what money can buy: better boots, a faster line, upgrades for your press, machines for the parts of the job you like least. Every page of the catalog makes the next shift easier, hopefully. And there's always another page.
Read the written lives of the dead, three fragments each.
One room. One machine. A line with no end.
Earn by the soul, spend on the machine. The catalog always has more.
No health bars, no minimaps, no menus. The interface is the room: paper, machines, and ink.
A handcrafted soundscape. Every stamp, every gear.
The line won't wait. Take your number.
Player activity
Concurrent players over the last 48 hours.
System requirements Windows
Windows
Minimum
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-4460 or AMD equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 960 / AMD R9 280 (2GB VRAM)
- DirectX: Version 11
- Storage: 4 GB available space
Recommended
Recommended:- Requires a 64-bit processor and operating system
Game details Languages, features & support
- Publisher
- MD Studio
- Brazilian rating
- 10
- Steam Germany rating
- 6
- Content warning
- DEADLINE: Afterlife Processing is a game about judging the souls of the dead in a bureaucratic afterlife. Its mature content is purely thematic and text-based: you are tasked with reading short descriptions of human lives, which may include non-graphic descriptions of death, crimes (such as theft, fraud, and killings), moral wrongdoing, and occasionally references to alcohol. Nothing violent or sexual is depicted on screen; the souls are abstract glowing spheres, and all sensitive content exists as brief, matter-of-fact text. The game's themes include death, guilt, and judgment, and are treated seriously and may weigh on some players, but there is absolutely no gore, no explicit content, and no depicted violence.
- Controller support
- full
- Features
- Single-player, Game demo, Full controller support, DualShock Controller Support
- Languages
- English
- Support
- [email protected]
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