Fantasy Grounds - Hellfrost Land of Fire (Savage Worlds) (AppID: 541880)
Fantasy Grounds - Hellfrost Land of Fire (Savage Worlds) - Steam Analytics & Details
Fantasy Grounds - Hellfrost Land of Fire (Savage Worlds) has 0 current players. Currently priced at $0.25, it represents green value compared to similar Indie games.
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Decent deal at 0% off, but might drop further. Watch for better opportunities.
Multiplayer Viability
Population trend: Stable. Finding matches may be harder.
Value Score
Price-to-player ratio ranks in the 100th percentile.
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System Requirements
- OS *: Windows XP, Vista, 7x , 8x or 10x
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: N/A
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS *: Windows XP, Vista, 7x , 8x or 10x
- Processor: 2.0 GHz or higher processor
- Memory: 4 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: N/A
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
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About This Game
Hellfrost Land of Fire Core SettingSavage Worlds Setting and Extension for Fantasy GroundsAbout Land of Fire – The secrets of the sand revealed!Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure!
Detailed Description
Hellfrost Land of Fire Core Setting
Savage Worlds Setting and Extension for Fantasy GroundsAbout Land of Fire – The secrets of the sand revealed!
Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure!
Freed from enslavement under the jinn five centuries ago by Suleiman the Great, the races of Al-Shirkuh, the Land of Fire, have prospered. Here, amid the endless sands and crumbling ruins of long-forgotten empires, stand glittering cities and verdant oases.
But Al-Shirkuh is changing. The temperature grows colder, the rains fall less often, and the desert is encroaching on the fertile lands. The jinn, once defeated, are gathering their strength; fire giants are raiding with impunity; the naga have returned to reclaim their homeland; and the withered undead of Hekata stir in their majestic pyramids.
Welcome indeed to Land of Fire, the first major geographic expansion to Hellfrost setting.
Inside this volume you will find:
- Five player character races
- Rules for creating native characters
- Details on the Devoted and Faithful, the twin creeds of the desert folk
- Descriptions and rules of the 12 major gods and six magical traditions of Al-Shirkuh
- New setting rules for surviving the burning sands
- A detailed gazetteer exploring the major realms, cities, and sites
- A bestiary stocked full of desert-dwelling creatures
- A full-color map of the great desert
Fantasy Grounds library module entries for the Hellfrost Land of Fire Players Guide and GM's Guide
Edges, Hindrances, NPCs, maps, vehicles and images entered for drag and drop convenience
The library module has been carefully organized to streamline gameplay and includes library sections to help a GM prepare an adventure setting or to quickly look up details on how to conduct encounters in unusual situations.
Requires: An active subscription or a Full or Ultimate license of Fantasy Grounds and the Savage Worlds ruleset. This product builds upon the Hellfrost Player's Guide and Hellfrost Bestiary. Players should have access to the Hellfrost Player's Guide.
Author: Paul Wiggy Wade-Williams
Fantasy Grounds Conversion: Kevin Doswell