Wars Across the World: Kentucky 1861 (AppID: 551917)
Wars Across the World: Kentucky 1861 - Steam Analytics & Details
Wars Across the World: Kentucky 1861 has 0 current players. Currently priced at $0.03, it represents green value compared to similar Indie games.
Media Gallery
Screenshots
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Multiplayer Viability
Population trend: Stable. Finding matches may be harder.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Frequently Asked Questions
Is Wars Across the World: Kentucky 1861 worth buying right now?
When does Wars Across the World: Kentucky 1861 go on sale?
Is Wars Across the World: Kentucky 1861 multiplayer dead?
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: Windows 7/8
- Processor: 2.5 GHz Intel Dual Core
- Memory: 2 GB RAM
- Graphics: 512 MB NVIDIA GeForce 9600
- DirectX: Version 9.0
- Storage: 750 MB available space
- OS *: Windows 7 or higher
- Processor: 2.5 GHz Intel Dual Core
- Memory: 4 GB RAM
- Graphics: 1024 MB DirectX 11 compatible
- DirectX: Version 11
- Storage: 2 GB available space
- OS: 10.9 or higher
- Processor: 2.5 GHz Intel Dual Core
- Memory: 2 GB RAM
- Storage: 750 MB available space
- OS: 10.9 or higher
- Processor: 2.5 GHz Intel Dual Core
- Memory: 4 GB RAM
- Storage: 2 GB available space
Additional Information
Current Pricing
Additional Information
Developer Analytics
Loading competitors...
About This Game
Kentucky 1861 relates the events and campaign around the key neutral state of Kentucky at the start of the American Civil War, which led to its entry in the conflict. Both the Union and the Confederate must influence the government of Kentucky to allow their troops entry on its territory, or, better, join their side.
Detailed Description

Kentucky 1861 relates the events and campaign around the key neutral state of Kentucky at the start of the American Civil War, which led to its entry in the conflict. Both the Union and the Confederate must influence the government of Kentucky to allow their troops entry on its territory, or, better, join their side. In this scenario, control and usage of waterways is crucial.
Kentucky 1861 lasts 12 turns each representing about two weeks between June and December 1861. It opposes the Union and the Confederacy over and around the state of Kentucky.Forces of both sides are scarce, and neutral Kentucky separates the opponents, except for the vital waterways surrounding it. The players will have to determine whether they need to use force or diplomacy, or a mix of both, to seize the vital state.
The game event cards allow full replay ability thanks to the numerous various situations that their create on the diplomatic, military, political or economical fields.
Estimated Playtime: 2h00
Favored Side: none
Hardest to Play: Confederate