Fantasy Grounds - Call of Cthulhu: Crack'd and Cook'd Manse (CoC)
Fantasy Grounds - Call of Cthulhu: Crack'd and Cook'd Manse (CoC) - Steam Charts & Historical Stats
Crack'd and Cook'd MansePART ONE of Six Classic Stand-alone Explorations of the Unknown, the Deserted, and the InsaneIN DIM, FORGOTTEN RECESSES of the world lurk mind-twisting horrors. Explore historical player activity and pricing for Fantasy Grounds - Call of Cthulhu: Crack'd and Cook'd Manse (CoC). Player-count data was last observed May 1, 2026.
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Buy Verdict
Decent deal at 40% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
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System Requirements
- OS *: Windows XP, Vista, 7x , 8x or 10x
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: N/A
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS *: Windows XP, Vista, 7x , 8x or 10x
- Processor: 2.0 GHz or higher processor
- Memory: 4 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: N/A
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
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About This Game
Crack'd and Cook'd MansePART ONE of Six Classic Stand-alone Explorations of the Unknown, the Deserted, and the InsaneIN DIM, FORGOTTEN RECESSES of the world lurk mind-twisting horrors. Through the use of human agents these horrors work to thwart mankind’s destiny.However, not all of these human agents are willing partners.
Detailed Description
Crack'd and Cook'd Manse
PART ONE of Six Classic Stand-alone Explorations of the Unknown, the Deserted, and the InsaneIN DIM, FORGOTTEN RECESSES of the world lurk mind-twisting horrors. Through the use of human agents these horrors work to thwart mankind’s destiny.
However, not all of these human agents are willing partners. Many times have the monsters resorted to subtlety and intrigue to further their ends, rather than gross displays of sheer destruction.
Andrew Keetling is one such unwilling agent. A sucessful Boston businessman, he has disappeared — held captive in a mansion of madness.
MANSIONS OF MADNESS is a collection of six independent tales for Call of Cthulhu. Set in the 1920s and of varying length and complexity, these adventures can be planted into an ongoing campaign as the keeper sees fit. Some can be played in a single night, others will require several evenings to complete. They can readily be used as plot twists, interesting diversions, or red herrings.
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate licenses and a one time purchase of the Call of Cthulhu ruleset.