steamiqhq
★ Watchlist
Red Obsidian Remnant

Game overview

Red Obsidian Remnant

A Roguelike gameplay and action system combined dungeon game.

Action Roguelike Action Indie RPG Rogue-like
Last tracked players
0
All-time peak
1
24-hour change
Unavailable
Steam reviews
84.1% positive
834 reviews · via SteamSpy

Delayed observation · last tracked . Values marked unavailable are not estimated.

About this game Read the full description

Game System Introduction

  • ★ A Roguelike gameplay and action system combined dungeon game.
  • ★ Up to three weapons—used alternately in the battle, forming intricate attacks.
  • ★ Props with many varying results to enrich your decisions in adventure as well as your outfits.
  • ★ Monster differentiation system—the same monster may be affected by various differentiation elements, becoming tough to deal with.
  • ★ With similar event mechanism like TPRG, all kinds events contain a certain choice and randomness.

What are the creative motive, game plot and game mechanism of the Red Obsidian Remnant? Which games do you use for reference in the process of designing?


As our first independent game, we choose the Roguelike dungeon type, because it is relatively well controlled. All the game experience is concentrated in a single hour of the game time, so that we can be more focused to make it rich and harmonious. Faced with the emerging of more and more roguelike dungeon games, what we can think of is to combine our game with ACT in order to make a difference. We hope the finally added plot can make the game more complete though the story is not the main part of the game.

Speaking of reference, we’ve seen a lot of good works and I think that encourages us to make our own. So, you may feel intimacy while playing the game. Since we all have been more or less influenced by Falcom, I think our game style is somewhat similar to that. In the aspect of Roguelike elements, we borrow a lot from The Binding of Isaac. I am an old player of the retro arcade games. I played a lot of SNK’s classical fighting games and the Last Blade is my favorite. I like to play on the arcade fighting platform occasionally, to recall the past.

What elements of the Red Obsidian Remnant do you think are interesting and innovative? In your opinion, what’s the core of the dungeon exploration roguelike game?


It’s our first time to make a Roguelike game, but we played a lot and we learn from others. The Roguelike game is the concentration of the long-term RPG, in which players have to experience a time to develop, and to develop changing routines in order to maintain freshness in each play.
The Red Obsidian Remnant is an action game and its fighting routine changes reflect more in moves. Besides, the equipment in the Red Obsidian Remnant is the key to influencing the development of the role. So we let the roles carry more weapons. The moves of each weapon can be used alternately and the combination of different weapons can directly form a fighting style. This can be counted as a solution, which just solved problems in the design. I think rules are born under various restrictions.

What are the characteristics of the monster system in the game? How to keep the balance of the monster system and the difficulty of the game?


As the action game, its basic part is to design monsters with different moves, based on which we add monster differentiation system. The differentiated monster will be attached around with spinning balls and each kind of the balls carries various effects, which may cause the monster explode or parasitize, split after death. You can simply do the math. Besides, there exist no monsters with pure armors since the armor will lead to the invalidity of the ACT basic system after the attack, and the failure to attack consistently, which will make you feel suck. Therefore, the characteristic of armors here is only adopted as part of the monster’s moves.
As for the difficulty and the relationships among monsters, we will enhance the AI initiative of the monsters, times of differentiation and the probability of the emergence of dangerous houses in the high difficulty mode. The premise is to maintain the basic value of monsters.

Sina Weibo

Player activity

Concurrent players over the last 48 hours.

Loading player history?
System requirements Windows

Windows

Minimum

Minimum:
  • OS *: Windows XP/7/8/10
  • Processor: 2GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 8800
  • DirectX: Version 11
  • Storage: 300 MB available space
  • Sound Card: Any

Recommended

Recommended:
  • OS *: Windows XP/7/8/10
  • Processor: 2.8GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX650
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: Any
Game details Languages, features & support
Publisher
Beijing New Era Network Technology Co., Ltd.
Achievements
17
Controller support
partial
Features
Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud, Family Sharing
Languages
Simplified Chinese, Traditional Chinese, English
Compatibility & accessibility Steam Deck, controllers & access features

Can I Play This?

Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.

Sources fresh
Native Steam builds
Windows: unknown
macOS: unknown
Linux: unknown
Steam Deck
unknown
Valve compatibility test
Input
Controller support: unknown
Structured language support (3)
LanguageInterfaceFull audioSubtitles
EnglishYesNoYes
Simplified ChineseYesNoYes
Traditional ChineseYesNoYes
Steam store page fresh · checked 2026-10-13 PCGamingWiki technical notes External link only; SteamIQHQ does not ingest PCGamingWiki content.
More analysis Activity patterns, updates & developer tools

Build a competitor report

Game Insights

Buy Verdict

Watch — $8.99.

Decent deal at 0% off, but might drop further. Watch for better opportunities.

▲ ~40 days until next sale

Value Score

Great Value — 94th percentile.

Price-to-player ratio ranks in the 94th percentile. Priced as Market at $8.99.

▲ Market pricing tier

Genre Benchmarks

Player Count Top 11%
Value Ratio Top 6%

Early Access Active

Time in EA
240 days

Activity Heatmap

UTC+0 (Your Timezone)
1
Peak Activity
0
Avg Activity
1
Active Hours
4%
Sample coverage
Less Active
More Active
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
Sun
Sunday 0:00
No samples
Sunday 1:00
No samples
Sunday 2:00
No samples
Sunday 3:00
No samples
Sunday 4:00
No samples
Sunday 5:00
No samples
Sunday 6:00
No samples
Sunday 7:00
No samples
Sunday 8:00
No samples
Sunday 9:00
No samples
Sunday 10:00
No samples
Sunday 11:00
No samples
Sunday 12:00
No samples
Sunday 13:00
No samples
Sunday 14:00
No samples
Sunday 15:00
No samples
Sunday 16:00
No samples
Sunday 17:00
No samples
Sunday 18:00
No samples
Sunday 19:00
No samples
Sunday 20:00
No samples
Sunday 21:00
No samples
Sunday 22:00
No samples
Sunday 23:00
0 players · 1 samples
Mon
Monday 0:00
No samples
Monday 1:00
No samples
Monday 2:00
No samples
Monday 3:00
No samples
Monday 4:00
No samples
Monday 5:00
No samples
Monday 6:00
No samples
Monday 7:00
No samples
Monday 8:00
1 players · 1 samples
Monday 9:00
No samples
Monday 10:00
No samples
Monday 11:00
No samples
Monday 12:00
No samples
Monday 13:00
No samples
Monday 14:00
No samples
Monday 15:00
No samples
Monday 16:00
No samples
Monday 17:00
No samples
Monday 18:00
0 players · 1 samples
Monday 19:00
No samples
Monday 20:00
No samples
Monday 21:00
No samples
Monday 22:00
No samples
Monday 23:00
No samples
Tue
Tuesday 0:00
No samples
Tuesday 1:00
No samples
Tuesday 2:00
No samples
Tuesday 3:00
No samples
Tuesday 4:00
No samples
Tuesday 5:00
No samples
Tuesday 6:00
No samples
Tuesday 7:00
No samples
Tuesday 8:00
No samples
Tuesday 9:00
No samples
Tuesday 10:00
No samples
Tuesday 11:00
No samples
Tuesday 12:00
No samples
Tuesday 13:00
No samples
Tuesday 14:00
No samples
Tuesday 15:00
No samples
Tuesday 16:00
No samples
Tuesday 17:00
No samples
Tuesday 18:00
No samples
Tuesday 19:00
No samples
Tuesday 20:00
No samples
Tuesday 21:00
No samples
Tuesday 22:00
No samples
Tuesday 23:00
0 players · 1 samples
Wed
Wednesday 0:00
No samples
Wednesday 1:00
No samples
Wednesday 2:00
No samples
Wednesday 3:00
No samples
Wednesday 4:00
No samples
Wednesday 5:00
No samples
Wednesday 6:00
No samples
Wednesday 7:00
0 players · 1 samples
Wednesday 8:00
No samples
Wednesday 9:00
No samples
Wednesday 10:00
No samples
Wednesday 11:00
No samples
Wednesday 12:00
No samples
Wednesday 13:00
No samples
Wednesday 14:00
No samples
Wednesday 15:00
No samples
Wednesday 16:00
No samples
Wednesday 17:00
No samples
Wednesday 18:00
No samples
Wednesday 19:00
No samples
Wednesday 20:00
No samples
Wednesday 21:00
No samples
Wednesday 22:00
No samples
Wednesday 23:00
No samples
Thu 📍
Thursday 0:00
No samples
Thursday 1:00
No samples
Thursday 2:00
No samples
Thursday 3:00
No samples
Thursday 4:00
No samples
Thursday 5:00
No samples
Thursday 6:00
No samples
Thursday 7:00
No samples
Thursday 8:00
No samples
Thursday 9:00
No samples
Thursday 10:00
No samples
Thursday 11:00
No samples
Thursday 12:00
No samples
Thursday 13:00
No samples
Thursday 14:00
No samples
Thursday 15:00
No samples
Thursday 16:00
No samples
Thursday 17:00
No samples
Thursday 18:00
No samples
Thursday 19:00
No samples
Thursday 20:00
No samples
Thursday 21:00
No samples
Thursday 22:00
No samples
Thursday 23:00
No samples
Fri
Friday 0:00
No samples
Friday 1:00
No samples
Friday 2:00
No samples
Friday 3:00
No samples
Friday 4:00
No samples
Friday 5:00
No samples
Friday 6:00
No samples
Friday 7:00
No samples
Friday 8:00
No samples
Friday 9:00
No samples
Friday 10:00
No samples
Friday 11:00
No samples
Friday 12:00
No samples
Friday 13:00
No samples
Friday 14:00
No samples
Friday 15:00
No samples
Friday 16:00
No samples
Friday 17:00
No samples
Friday 18:00
No samples
Friday 19:00
0 players · 1 samples
Friday 20:00
No samples
Friday 21:00
No samples
Friday 22:00
No samples
Friday 23:00
No samples
Sat
Saturday 0:00
No samples
Saturday 1:00
No samples
Saturday 2:00
No samples
Saturday 3:00
No samples
Saturday 4:00
No samples
Saturday 5:00
No samples
Saturday 6:00
No samples
Saturday 7:00
No samples
Saturday 8:00
No samples
Saturday 9:00
0 players · 1 samples
Saturday 10:00
No samples
Saturday 11:00
No samples
Saturday 12:00
No samples
Saturday 13:00
No samples
Saturday 14:00
No samples
Saturday 15:00
No samples
Saturday 16:00
No samples
Saturday 17:00
No samples
Saturday 18:00
No samples
Saturday 19:00
No samples
Saturday 20:00
No samples
Saturday 21:00
No samples
Saturday 22:00
No samples
Saturday 23:00
No samples

Developer Analytics

Loading competitors...

Frequently Asked Questions

Is Red Obsidian Remnant worth buying right now?
Watch — $8.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Red Obsidian Remnant go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Red Obsidian Remnant free to play?
Red Obsidian Remnant costs $8.99 on Steam.
What genre is Red Obsidian Remnant?
Red Obsidian Remnant is a Action, Adventure, Indie, RPG game.
Who developed Red Obsidian Remnant?
Red Obsidian Remnant was developed by Red Obsidian Studio and published by Beijing New Era Network Technology Co., Ltd..
What platforms does Red Obsidian Remnant support?
Available on Steam for Windows.

Related Games