Inescapable VR: Underground - Steam Charts & Historical Stats
A mysterious villain has locked you in an old basement and given you a simple task: to escape by completing the series of puzzles set before you. Explore historical player activity and pricing for Inescapable VR: Underground. Player-count data was last observed May 1, 2026.
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Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Community Sentiment
Top praised area: gameplay (0 positive mentions).
Value Score
Price-to-player ratio ranks in the 100th percentile. Priced as Budget at $1.99.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: Windows 7 SP1, Windows 8.1, or Windows 10
- Processor: Intel® i5-4590 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce® GTX 970 or equivalent
- Storage: 500 MB available space
- VR Support: SteamVR. Standing or Room Scale
- OS: Windows 10
- Processor: Intel i7-4770 equivalent or greater
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce® GTX 1070 equivalent or greater
- Storage: 500 MB available space
Additional Information
Current Pricing
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About This Game
A mysterious villain has locked you in an old basement and given you a simple task: to escape by completing the series of puzzles set before you. With a bomb timer set for one hour, can you discover the inner workings of the game and complete the challenges in time or is your fate inescapable?
Detailed Description
Inescapable VR: Underground is the first entry in a series of made-for-VR escape room games to be released on Steam. In it you'll find puzzles ranging from relatively simple to quite complex, with clues both transparent and cleverly obfuscated. We've endeavored to keep objects true to their real world counterparts and to give the player the tools they need to interact with the virtual world as comfortably and intuitively as possible.
Inescapable VR: Underground was made to mimic the feel and pace of real life escape rooms as closely as possible. The puzzles are not designed to be simple matters where you have to follow very basic instructions or complete overly obvious tasks. Each puzzle in the game has multiple parts to it, with some requiring the combination of various objects to find the final solution. A challenge awaits.
The game is designed around roomscale VR on the Vive and features both teleportation and sliding locomotion options which can be swapped on the fly with a simple button press.
Trailer music:
"Digital Fortress" by Machinima Sound