Solace Crafting (AppID: 670260)
Type: dlc
Genre: Adventure, Indie, RPG
Developer: Big Kitty Games
Publisher: Big Kitty Games
Release Date: Aug 2022
Solace Crafting - Steam Analytics & Details
Solace Crafting has 0 current players. Currently priced at $0.15, it represents yellow value compared to similar Adventure games.
Total Players
0
Price
$0.15
Genre
Adventure
Developer
Big Kitty Games
Media Gallery
Screenshots
And 7 more screenshots...
Videos
Trailer v 1.0 - July 2022
Game Insights
Buy Verdict
Watch — $14.99.
Decent deal at 0% off, but might drop further. Watch for better opportunities.
▲
~20 days until next sale
Multiplayer Viability
Critical — 0 CCU.
Population trend: Volatile. Finding matches may be harder.
▬
Volatile population
Community Sentiment
Mixed Positive — score 47/100.
Top praised area: gameplay (0 positive mentions).
▬
Stable
Value Score
Fair Value — 36th percentile.
Price-to-player ratio ranks in the 36th percentile. Priced as Market at $14.99.
▼
Market pricing tier
Frequently Asked Questions
Is Solace Crafting worth buying right now?
Watch — $14.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Solace Crafting go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Solace Crafting multiplayer dead?
Critical — 0 CCU. Population trend: Volatile. Finding matches may be harder.
What do players think of Solace Crafting?
Mixed Positive — score 47/100. Top praised area: gameplay (0 positive mentions).
Genre Benchmarks
Value Ratio
Top 64%
Price History
Lowest Price
$0.15
Mar 2026 across all regions
Current Price
$0.15
US region
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
Platform Support
Windows
Linux
Windows Requirements
Minimum:
Minimum:
- Requires a 64-bit processor and operating system
- OS *: Windows 7/10
- Processor: Dual Core 3 ghz
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 680
- DirectX: Version 11
- Storage: 8 GB available space
Recommended:
Recommended:
- Requires a 64-bit processor and operating system
Linux Requirements
Minimum:
Minimum:
- OS: Ubuntu 12.04+
- Processor: Dual Core 3 ghz
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 680
- Storage: 8 GB available space
Recommended:
Recommended:
Pricing
Paid Game
£12.79 (GBP)
Additional Information
Categories
Single-player
Multi-player
Co-op
Online Co-op
LAN Co-op
Cross-Platform Multiplayer
Steam Achievements
Steam Workshop
Partial Controller Support
Steam Cloud
Family Sharing
Tags
Adventure
Base Building
Building
Co-op
Crafting
Exploration
Fantasy
First-Person
Indie
Multiplayer
+10 more
Supported Languages
English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Traditional Chinese, Turkish, Ukrainian, Afrikaans, Catalan, Hebrew, Serbian, Vietnamese
Official Website
http://www.solacecrafting.com/
Current Pricing
💰
£12.79
Regular Price
Additional Information
🏆
Achievements
62
total achievements
Featured:
Beginner Miner
Beginner Reaper
👍
Recommendations
814
positive reviews
🇧🇷
DEJUS Rating
10
Brazilian rating
🇩🇪
Steam Germany
12
German classification
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
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About This Game
Embark on an adventure set in a fantasy survival RPG. Visit a borderless, open world where you manage resources to construct your base and new types of equipment to support your conquest.
Detailed Description
Solace Crafting is a relaxed open-world RPG allowing infinite travel in all directions. As you explore, monsters and resources will increase their difficulty at a rate of one level per kilometer (0.6 miles) from the start. You'll need a base with refining and crafting facilities to craft proper equipment to push into increasingly difficult content, build your own fast travel network, and seek out rare materials.
Developed by a gamer
After being repeatedly let down by big franchises I grew up on, I decided that I need to do my part to make better games for the world. It's been a long, hard journey to get this far, but I'm going to make games for the rest of my life, and I hope that Solace Crafting serves as a great first impression on what someone with a lot of passion for fun can do, even if unfortunately solo.
I chose to not go with a publisher in hopes of creating my own sustainable, moral game studio, not bound by crunch schedules and share holders. It makes my life much more difficult, but from day one I have sworn off all of the monetization tactics that have ruined so many franchises I once loved:
Other things I strive to uphold for Solace Crafting (open-world RPG) specifically include:
Background
My name is Kyle Postlewait. In the six years I've spent developing Solace Crafting, at the time of writing this, I have grown immensely as a developer. There are some systems I could have designed better, and there are a lot of systems I have redesigned over time as I grew, and there is charm in the imperfections of a game like this. I've worked hard to create a great fantasy survival RPG despite the tremendous challenge that is solo game development. Please don't expect a million dollar budget production, fully polished, with AAA graphics and then give it a bad review. Up until now I'm entirely self-funded, and now out of Early Access, I hope the day when I can hire on others to work alongside me is near. First and foremost I will always work to secure financial longevity and legal stability for my games and my company, and I promise to make sure that this game is never abandoned.
Thank you and happy gaming!
Exploration
Traversing an infinite fantasy realm is not intended to be difficult. Player built teleporters can fling you off into unknown territory, and player built solaces can travel freely to and from any other solace in your world. With a visible range of over 48 kilometers (30 miles) you can plot a route to whatever biome suits your needs. Resource scanners can be setup to help locate rare materials from distant locations, and the map will draw points of interest within a generous range around places you've visited.Adventuring
With no "starting classes", you're free to build your own adventuring class from 240 skill nodes. Four Archetype skill trees branch into eight Job skill trees complimenting a wide variety of play styles. Mix and match skill trees and assign your attribute points however you see fit.Harvesting
Major resources increase in tier once every 5 levels producing stronger and stronger equipment. Rare resources can be spotted from afar, especially at night, by the colored sparkle they give off. Other more complicated resources will require you to build towns to gather them, or require you attain magical underwear to delve into both the hottest and the coldest places in order to find them. Ctrl+F engages auto-harvesting for when you're just starting out, but level up your harvesting skills and soon enough you'll be one-shotting resource nodes like a pro.Crafting
Recipes in Solace Crafting are not predefined. A boots recipe creates boots, but the level, tier, rarity, material, and color are up to you to define, limited only by your resources, facilities, and skills. As you push further and find increasingly powerful materials, upgrading your equipment is paramount to survival. Attain schematics from monsters to create extraordinary gear. Unlock powerful enchants to socket into your equipment.Building
Our unique building system is faster than any other letting you use the WASD keys along with the spacebar to rapidly place floors and walls even if you can't see or reach them. For more complicated designs you can switch into free placement mode and control building part positioning and rotation down to the centimeter with no collision restrictions. Build staircases to reach gems on cave ceilings, or ladders to climb tower ruins and other procedural points of interest.Towns
Town buildings can be placed within the upgradable power range of a solace, allowing you to summon villagers of various professions. Harvesters can harvest resources over time including several town specific resources important to upgrading your materials. Crafters can teach you new recipes and craft special materials required for upgrading your towns.Multiplayer
Network code can be a beast, but multiplayer now successfully supports 95% of the content single-player does. Dedicated servers are highly recommended over player hosting, though work continues to improve the player hosting experience as well. Big Kitty Games runs a public server and two community servers have long been running strong to help support both beta development and live patches alike.Developed by a gamer
After being repeatedly let down by big franchises I grew up on, I decided that I need to do my part to make better games for the world. It's been a long, hard journey to get this far, but I'm going to make games for the rest of my life, and I hope that Solace Crafting serves as a great first impression on what someone with a lot of passion for fun can do, even if unfortunately solo.
I chose to not go with a publisher in hopes of creating my own sustainable, moral game studio, not bound by crunch schedules and share holders. It makes my life much more difficult, but from day one I have sworn off all of the monetization tactics that have ruined so many franchises I once loved:
- No pay-to-win
- No loot boxes
- No gamble mechanics
Other things I strive to uphold for Solace Crafting (open-world RPG) specifically include:
- No forced balance (some classes may be harder than others)
- Unlimited player and content levels (progress doesn't stop once you hit 50)
- Completely open physics-based world, no off-limits
- No "realistic" building physics that destroy everything when things go wrong
- Freedom to move characters in and out of different worlds
- Character customization
Background
My name is Kyle Postlewait. In the six years I've spent developing Solace Crafting, at the time of writing this, I have grown immensely as a developer. There are some systems I could have designed better, and there are a lot of systems I have redesigned over time as I grew, and there is charm in the imperfections of a game like this. I've worked hard to create a great fantasy survival RPG despite the tremendous challenge that is solo game development. Please don't expect a million dollar budget production, fully polished, with AAA graphics and then give it a bad review. Up until now I'm entirely self-funded, and now out of Early Access, I hope the day when I can hire on others to work alongside me is near. First and foremost I will always work to secure financial longevity and legal stability for my games and my company, and I promise to make sure that this game is never abandoned.
Thank you and happy gaming!
Frequently Asked Questions
How many players are currently playing Solace Crafting?
0 players are currently in-game on Steam.
Is Solace Crafting free to play?
Solace Crafting costs $0.15 on Steam.
What genre is Solace Crafting?
Solace Crafting is a Adventure, Indie, RPG game.
Who developed Solace Crafting?
Solace Crafting was developed by Big Kitty Games and published by Big Kitty Games.
What platforms does Solace Crafting support?
Available on Steam for Windows, Linux.
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