Blind Witch -Peek Window- - Steam Charts & Historical Stats
"borrowing eyes" Aim at the exit with magic! New sense "blind & second person perspective", escape action adventure! - I will borrow your world until my world opens. Explore historical player activity and pricing for Blind Witch -Peek Window-. Player-count data was last observed May 1, 2026.
Media Gallery
Screenshots
Videos
Blind Witch -Peek Window- Short Trailer
Blind Witch -Peek Window- PV
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Community Sentiment
Top praised area: gameplay (0 positive mentions).
Value Score
Price-to-player ratio ranks in the 100th percentile. Priced as Market at $4.99.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: Windows 7
- Processor: Intel Core i5
- Memory: 2 GB RAM
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
"borrowing eyes" Aim at the exit with magic! New sense "blind & second person perspective", escape action adventure! - I will borrow your world until my world opens.
Detailed Description
~ Synopsis of the story ~
A blind girl visited a witch's house specialized in recovery magic.
Girl got magical "borrowing eyes of others" at the entrance .
The girl uses magic and his sixth sense to aim at the top floor with a witch.
~ Contents ~
This game uses a second person viewpoint.
The aim is to manipulate a blind girl and aim for an exit.
In order to open the door of the exit, you need the key that is falling somewhere in the room.
Let's look for the key while using "the magic to borrow your eyes" like to be caught by the "dangerous" inhabitants living in the hall.
You can not see the walls and keys at the girl's point of view, but you can feel the aura of the inhabitants.
The aura can tell whether residents in the room are "harmless (white)" or "dangerous (red)".
You can borrow the point of view of residents using "borrowing eyes".
Walls and keys can be seen from the residents' point of view, but it can not be distinguished whether residents are "harmless" or "dangerous".
Using these, we aim at the top floor where a witch is located.