Magicka: Marshlands
Magicka: Marshlands - Steam Charts & Historical Stats
Left for dead, your party is faced with the terrible hordes of the undead and some of their friends. Explore historical player activity and pricing for Magicka: Marshlands. Player-count data was last observed May 2, 2026.
Magicka: Marshlands player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $1.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 10 screenshots · 1 videos
Screenshots
Videos
Magicka: Marshlands Trailer
Game Insights
Buy Verdict
Wait for upcoming sale in ~1 days for potentially better pricing.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Latest News
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: Windows XP/Vista/7 (32- or 64-bit)
- Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+
- Memory: 2 GB RAM
- Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900 (Integrated Video Cards not recommended)
- DirectX®: DirectX 9
- Hard Drive: 2 GB Available Space
- Sound: DirectX-compatible sound card
- Other Requirements: 3-button mouse, keyboard and speakers. DSL Internet connection for multiplayer
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
Left for dead, your party is faced with the terrible hordes of the undead and some of their friends. This challenge contains a large area for the players to move around and plenty of room for the hordes to really spread out and surround you.
Detailed Description
Key Features:
- Two completely new challenges with 20 waves each.
- New spawn situations such as goblin troops arriving via elevator or zombies crawling up through the ground, all around you.
- Completely new challenge environment
- 20 deadly waves of enemies unseen in challenges
- "It came from the swamp" entry point for enemies.