Mansions of Madness - Altered Fates
Mansions of Madness - Altered Fates - Steam Charts & Historical Stats
Lady Helena, the woman who hired you, is abducted through a polychromatic portal before your eyes! With the portal closing and only moments to act, you must decide who will follow into the unknown. Explore historical player activity and pricing for Mansions of Madness - Altered Fates. Player-count data was last observed May 26, 2026.
Media Gallery
Screenshots
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- Memory: 1 GB RAM
- DirectX: Version 9.0
- Storage: 300 MB available space
- Memory: 1 GB RAM
- Graphics: 2.0 Pixel Shader Compatible w/256MB of VRAM
- DirectX: Version 9.0
- Storage: 300 MB available space
- Memory: 1 GB RAM
- Storage: 300 MB available space
- Memory: 1 GB RAM
- Graphics: 2.0 Pixel Shader Compatible w/256MB of VRAM
- Storage: 300 MB available space
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
Loading competitors...
About This Game
Lady Helena, the woman who hired you, is abducted through a polychromatic portal before your eyes! With the portal closing and only moments to act, you must decide who will follow into the unknown. Will you be able to work together even while torn apart?
Detailed Description
Altered Fates challenges investigators like never before by dividing the team across two maps that are in play simultaneously. The first is a proper 1920s mansion, like those you have come across in previous investigations. The second, however, is the future of this home— now an abandoned, boarded-up building. Each map presents its own series of challenges, with the investigators in the present directly affecting the investigation of their companions in the future: an item tucked beneath a loose floorboard may be found later in the same hiding place, or a rescued captive may be able to return to the mansion in the future.