Game overview
Noble In Exile / 落魄之家
As one of a once noble family, design and build your own ancient Chinese town using your remaining resources and influence. Plan and manage every industry and every store individually. Casual on simulation, hardcore on management.
- Last tracked players
- 0
- All-time peak
- Unavailable
- 24-hour change
- Unavailable
- Steam reviews
- 50% positive 12 reviews · via SteamSpy
Delayed observation · last tracked . Values marked unavailable are not estimated.
About this game Read the full description
What Will Be Included In the Full Release
- More industry chains with more buildings
- More maps with different climates and environments
- An Ancient Chinese Casino update containing the normal casino building as well as a real ingame Chinese casino that lets players experience some real Chinese gambling mini games using the currency you earn through normal gameplay. If you are good enough, maybe you can even make a living just in the casino.
- The Family System where you bear the heavy burden of maintaining the honor of your family. You can choose your inheritor, decide what every child practice and learn at their childhood, which will bring different traits to your family when they grow up, or even connect with other families through marriage, which may bring various benefits. The more children you have, the more they will cost, but fewer children brings the higher risk of ending your family line which signals the end of the game.
What Is In the Greenlight Page But Will Not Be Included In the Full Release
/*The main reason I put this section here is that since I redid the whole models and animations part and most building mechanics after it is selected in Greenlight, some part described in the Greenlight page may not be within my reach due to many factors, mostly limited resources. Here goes the clarification so that the players who saw the Greenlight page, if any, will not be misled, just in case.*/- The multi-city competition mechanics. -- In the Greenlight page it was proposed that there would be multiple cities run by AI and players can compete with them using all sorts of business strategies and diplomatic strategies. However, the AI code for local multi-city competition is too complicated for our team containing only one programmer, namely me. And since the multiplayer design includes asynchronous gameplay, which requires establishing a server to save current game state, it is basically out of the question at this moment for us.
What Is More
You can always provide your own ideas and suggestions to us, and they will be put into the game if feasible.Media gallery 5 screenshots · 0 videos
Screenshots
Player activity
Concurrent players over the last 48 hours.
System requirements Windows
Windows
Minimum
Minimum:- OS: XP, Vista, 7, 8, 10
- Processor: Intel i3 2nd-Generation
- Memory: 2 GB RAM
- Graphics: Nvidia GT 640
- DirectX: Version 9.0
- Storage: 800 MB available space
Game details Languages, features & support
- Publisher
- LemoNeko Software
- Features
- Single-player, Family Sharing
- Languages
- English*, Simplified Chinese*
*languages with full audio support - Support
- [email protected]
Compatibility & accessibility Steam Deck, controllers & access features
Can I Play This?
Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.
Structured language support (2)
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | Yes | Yes | Yes |
| Simplified Chinese | Yes | Yes | Yes |
More analysis Activity patterns, updates & developer tools
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile. Priced as Market at $4.99.
Genre Benchmarks
Early Access Active
Activity Heatmap
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