001 Game Creator - Enhanced RPG (Turn-Based Battles)
001 Game Creator - Enhanced RPG (Turn-Based Battles) - Steam Charts & Historical Stats
The Enhanced RPG (Turn-Based Battles) Kit expands upon the built-in RPG template with tons of added features and quality of life improvements while also implementing a fully functional Turn-Based... Explore historical player activity and pricing for 001 Game Creator - Enhanced RPG (Turn-Based Battles). Player-count data was last observed May 26, 2026.
001 Game Creator - Enhanced RPG (Turn-Based Battles) player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $23.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 7 screenshots · 1 videos
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Enhanced RPG Kit
Game Insights
Buy Verdict
Decent deal at 20% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: Microsoft® Windows® 7 / 8 / 10 / 11 (32-bit/64-bit)
- Processor: 2.0 GHz or faster processor
- Memory: 512 MB RAM
- Graphics: 1024 x 768 pixels or higher desktop resolution
- Storage: 76 MB available space
- Additional Notes: OpenGL v2.1 or above
- OS *: Microsoft® Windows® 7 / 8 / 10 / 11 (32-bit/64-bit)
- Processor: 2.0 GHz or faster processor
- Memory: 512 MB RAM
- Graphics: 1024 x 768 pixels or higher desktop resolution
- Storage: 76 MB available space
- Additional Notes: OpenGL v3.0 or above
CDN$ 38.99 CDN$ 31.19
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
The Enhanced RPG (Turn-Based Battles) Kit expands upon the built-in RPG template with tons of added features and quality of life improvements while also implementing a fully functional Turn-Based Battle system!
Detailed Description
Full Feature List:
Fully customizable turn-based battle system
- Add enemies or allies mid-battle at any time
- Fully customizable enemy or ally AI system
- Conditional based skills/attacks
- Ability to run text code for complicated attack skills/cutscenes
- Run/Block chances
- Randomized weighted AI options with ability for force skills if condition is met
- Mid-Battle cutscenes
- Random map battles with weighted encounter chances
- Completely compatible with action-combat based games
- Scene/Pattern based map configurations
- Ability to place battles on the same map as action-combat or transition to a new map
Various item constants added to compliment turn-based battle system
- Default enemy/ally selection (TBB)
- Item Overriding (TBB)
- Hiding item from menus (TBB)
- Force item to be used on caster (TBB)
- Hide displaying of weapon targeting message and targeting arrows (TBB)
- Disabling damage script entirely when this item is used
- Damage absorption as HP when the target is hit
- Animation lock which prevents movement or animation changes
Improved HUD
- Displays HP/MP/Name/Level
- Displays held item/ammunition
- Displays hotkeyed magic spells
- Multi-Purpose log text which pops out of corner with background
- Party Name/HP/MP Display
- Added numerical display to speedometer
Improved floating character HUD
- Displays name
- Word bubbles above head
More graphically visual main menu
- Sorting items into "Usable", "Equipment" or "Misc"
- Tossable items with "Key" items being untossable
- Equipping items show stat differences in real-time
- Party status window showing active effects and character information
- Detailed log showing most previous logs that were popped up on the main menu
Fully customizable objective based questing system with rewards
- Objectives for Item collection, or scripted counting
- Item/EXP/Money/Point rewards
- Quest management in the games main menu with optional quests able to be abandoned
Fully customizable status effect system
- Stat modifications, moving speed modifications, stun, sleep and poison setup by default
- Custom durations with automatic conversion between action combat and turn-based combat
- Various new potions and items to cure various status effects
- Custom triggers for starting, ticking or ending status effects
Preloaded with extra assets not found in other templates
- Fully animated magic spells
- Sound effects used in the demo
Advanced damage script using Wisdom and Agility stats
- Added "Block" and "Miss" possibilities with visible messages
Miscellaneous
- Better project asset organization
- Magic Hotkeys for action combat
- Simplified pop-up notifications for quick messages
- Customizable damage numbers
- Actor templates showing basic quests/shop/inn
- Improved system scripts to take advantage of pop-up notifications
- Simple to use actor following system with min/max distances and wandering chance
- Interface scaling system to better scale on high resolution displays
- Auto-Zoom camera system to better lock the visual range based on resolution
- Improved game over message