Room Escape: Mark's Room (AppID: 997810)
Room Escape: Mark's Room - Steam Analytics & Details
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Price-to-player ratio ranks in the 50th percentile.
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System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Dual-core CPU 2.0 GHz
- Memory: 4 GB RAM
- Graphics: DirectX 11 compatible graphics card with 512 MB video memory
- DirectX: Version 11
- Storage: 700 MB available space
- Sound Card: DirectX compatible
- Requires a 64-bit processor and operating system
- Requires an Apple processor
- OS: 11.7.10
- Processor: Apple M1
- Memory: 4 GB RAM
- Graphics: Integrated GPU
- Storage: 700 MB available space
- Sound Card: Integrated audio
- Requires an Apple processor
2,99€ 2,24€
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About This Game
Mark’s Room is an old school hardcore room escape game with intuitive puzzles yet minimum hints, it is designed for puzzle lovers who desire a proper challenge. Collect items, combine or dismantle them, unlock containers, find passwords, solve puzzles, until you find the key to escape the room.
Detailed Description
Markโs Room is an old school hardcore room escape game with intuitive puzzles yet minimum hints, it is designed for puzzle lovers who desire a proper challenge.
You phased into a room which appears to be your childhood home, you recognize the furniture, the toys, the smell. All too familiar, and yet something is off.
Collect items, combine or dismantle them, unlock containers, find passwords, solve puzzles, until you find the key to escape the roomโฆ only to wake up in another room with more challenging puzzles. As you explore the rooms, you also find clues that reveal the truth about your past. Escaping all the rooms and even collecting all the clues to piece together what happened in these rooms is not an easy task!
About us
We are Ginger&Snow(G.S.) Studio, an indie game studio with two members. We teamed up 10 years ago because we both love room escape games, and weโve played so many of them that one day we found out thereโs nothing new to play, so we decided to make one. We are part-time developers and during the development the programmer became a new father and then a father of twoโฆ anyway, ten years later, this is the game, please join Mark in his nostalgic rooms and challenge the puzzles we designed with heart and soul(and programmed with one hand holding a bottle of milk feeding a baby).
Special thanks to all the people who played our demo and followed us through our long journey of making this game. To all the content creators who recorded letโs play video of the demo: we watched all the videos and every single one of them made one of our days in these 10 long years. Thank you everyone, you kept us going.