Victor's Test Night: REVES (AppID: 3513480)
Victor's Test Night: REVES - Steam Analytics & Details
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Multiplayer Viability
Population trend: Volatile. Finding matches may be harder.
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Top praised area: gameplay (0 positive mentions).
Value Score
Price-to-player ratio ranks in the 50th percentile.
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System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7
- Memory: 8 GB RAM
- Requires a 64-bit processor and operating system
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About This Game
Victor’s Test: a trial of supernatural resistance. Guard the museum at night, spot artifact anomalies, and adapt as doors shift—triggering or erasing them. Welcome to Victor’s Test Night: Rêves.
Detailed Description
Long ago, the Victors' Test was an examination designed to measure a person's resistance and aptitude for dealing with anomalies.
Participants were tasked with guarding a museum for five nightsβan institution that housed anomalous artifacts or even the anomalies themselves. The museum itself was a part of the anomaly, and those who passed this test were deemed suitable for working with such phenomena.
But now, the museum and its artifacts no longer exist.
This system, Reves, is a recreation of the Victors' Test.
Your task is to observe and report the state of the exhibited artifacts. Determine whether they remain normal or if they have undergone dangerous anomalies, and choose between the Red Door and the Blue Door to proceed to the next room.
But this is not merely a game of finding anomalies.
The doors ahead will change based on the presence or absence of anomalies.
At times, you will need to induce or erase anomalies intentionally to carve a path forward.
Your ultimate goal is to inspect all designated artifacts and return safely.
This is a battle of wits between you and the ever-changing museum of anomalies.
It is no longer a mere "spot-the-difference" challenge.
Noβthis has evolved into something far beyond that.
Welcome to Victors' Test: Night Reves.
Game Overview
The player explores the Infinite Museum, checking the state of its ever-changing artifacts.
Each room presents a choice between the Red Door and the Blue Door, with the next room's state depending on whether anomalies exist.
By identifying, triggering, or erasing anomalies, players manipulate their path forward.
The ultimate goal is to inspect all designated artifacts and return safely.