Architects of the Universe: The Orbital Wars
Architects of the Universe: The Orbital Wars - Steam Charts & Historical Stats
A SNES style tactical turn based sci-fi RPG with grid based combat, about two mighty forces clashing in the skies above Earth. Explore historical player activity and pricing for Architects of the Universe: The Orbital Wars. Player-count data was last observed Sep 27, 2026.
Architects of the Universe: The Orbital Wars player count and price summary
- Current players
- Unavailable
- All-time peak
- 1
- 24-hour player change
- Unavailable
- Current US price
- $5.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 6 screenshots · 1 videos
Screenshots
Videos
Early Access Trailer
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Wait for upcoming sale in ~3 days for potentially better pricing.
Update Momentum
8 patches and 8 news items in last 180 days. Latest patch effect size: 0.00.
Activity Heatmap
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Latest News
Development Update!
📝 Update0.1.8, Bug fixes and more!
📝 Update0.1.7 - More Achievements!
📝 Update0.1.61 - Optimization!
📝 UpdatePatch Notes 0.1.5
📝 UpdateUpdated from test build to v0.1.4
📝 UpdateV 0.1.1 Demo Released
📝 UpdatePrice History
System Requirements
- OS: Windows 10
- Processor: 3.4 GHz or higher
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970M (3 GB)
- Storage: 600 MB available space
- Additional Notes: Game is not graphically intensive, but can be on the CPU. Older CPUs may lag in some areas.
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
A SNES style tactical turn based sci-fi RPG with grid based combat, about two mighty forces clashing in the skies above Earth. For fans of Star Ocean, Octopath, and classic Final Fantasy.
Detailed Description
A SNES style tactical turn based sci-fi RPG with grid based combat, about two mighty forces clashing in the skies above Earth.
The games focus is on a variety of gameplay, world building, plot, side missions, and character development.
For fans of Star Ocean, Octopath, and classic Final Fantasy.
United Frontier vs. Bhurl

Bhurl, a ruthless mega-corporation that built a legion of space stations orbiting earth and formed their own independent city-state.
United Frontier, an independent group of pirates with a mystery benefactor, their mission is simply... to disrupt Bhurl in every possible way.
Architects of the Universe: The Orbital Wars explores these events from the start of the war, through the heat of the action, and the end of the war... as well an epilogue exploring the cost of such a war.
Learn about the lore of the world and explore the backstories of the eight major characters of the game through optional side quests and dialog.
Early Access Road Map
Finish Act III
Finish planned side content during Act II, namely ISS 2 and random battles.
ISS 2 planned to be a very large area which will be entirely optional. Doing the activities in this area will reveal more of each characters back story, as well as more lore about the world.Incorporate Augments equipment.
Create a HQ pack of uncompressed image/ audio files for higher end PCs to import and use if they so choose.
In an optimization effort all images and audio files were reduced in quality. I can hardly notice a difference, but I would still like to give players the option of using the uncompressed files. Will likely do this when game is finished as a part of 1.0 release.Reduce size of Mariana Base map and separate it into three different smaller maps for optimization purposes.
Add more random dialog and war relevant dialog to civilian NPCs.
Finish in-game achievements as well as integrate Steam Achievements (30+ as of August 2026)
A lot of Steam features, like Achievements and Overlay require augmentation of the game in engine. I've decided to prioritize finishing the game's content prior to implementing these features.